LostKnight wrote: ↑Mon Aug 27, 2018 11:26 pm
The way I see this is: players that are not using an autoclicker are going to be harassed every now and then by a bot.
Maybe programming a code that looks for a "pattern" regarding clicking is a little harder, then again maybe not, but in my humble opinion that where the start of this "autoclicker eater" should be focusing, on the problem, not just throwing a net over a whole map!
If the "bot" picks a random player, it may never pick the "autoclicking" player!
As Nahgus wrote: ↑Sun Aug 26, 2018 9:36 pm
for those of us that do not use an autoclicker i do not feel we should be punished for others actions and that is the feeling i get from this idea
... and I agree with him.
You guys.
There is a lot that I'm not saying here that I cannot say - I'm sure you can understand.
I can literally boast that I've put more effort into the autoclicking problem than any member of the staff. You can believe that statement, or not, I really don't care.
Naturally, if any of you know me, you'd know that the last thing I'd want is for innocents to be harassed.
So that's why I'm putting the spin on it like it's a mini game. It would make the pill easier to swallow. Players who follow the rules will be rewarded, those who don't will find trouble.
Forget the dying part for a minute - what happens to autoclickers in the end will really be a full on application of the rules.
There is no real reason why an innocent that's simply not paying attention should get punished. So maybe focus on another alternative to that part of the idea, like you get briefly cursed.
But the fact remains that afk players are still not desired - the antiquated afk rule, and the implementation of the afk kick should support that idea.
But don't fool yourself - autoclickers are indeed a problem, and they are stealing from you and me, and hurting the very game. They devalue bought levels, and devalue hard grinding. How would you like it if I got to your level while I was sleeping?
kuba10sb wrote: ↑Mon Aug 27, 2018 11:41 pm
What if the Nightmare kills pets?
No way. This should never happen, as pets can be real money items.
@everyone
the idea is to create a new random event that you need to interact with, in a way that can't be automated
you will have time - it won't be quick really; and it will compensate for other things that autoclickers do
so if you're just idly watching tv or something, while still paying attention, in most cases you should be ok
if not, well, perhaps you should re-evaluate your playstyle, because the game has never desired afk players; and it would not be much different than say if you were attacked in pvp, in how quick you could "fail" (of course, some buy protection, but you should still be watching)
also, if you look at the rules, you'll note that most rules allow for chances, and this sort of thing wouldn't be any different, if implemented
it would not be like "fail once and you're banned forever"
EDIT: People don't play MMOs because they want to play with bots. It's because they want to play with other, interactive people.
Those who want to play with bots are more likely to demand an offline RPG update than be affected here, like this
https://forum.dmgamestudio.com/viewtopi ... 99#p102899