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Re: Class Skill Idea.

Posted: Sun Sep 23, 2018 5:38 am
by DwarfTank
Leone wrote:
Sat Sep 22, 2018 10:27 pm
There's already the resistance to magic skill. It would be great for dwarves to see a skill to be used against all other classes.

So the 20% means:

Someone inflicts 1k damage and receives 200 back.

Over 30 seconds = 30k damage inflicted and 6k damaged received.

I know I'm over simplifying figures but yes that looks something to work with.
So make it that a reflection skill only lasts 20-25 seconds.

Re: Class Skill Idea.

Posted: Sun Sep 23, 2018 5:50 am
by LostKnight
I'm even less knowledgeable than SellSword, but I'd like to add my 2¢ here.

A Swordsman/woman at Lvl 30 has "Always Hit"
An Archer at LvL 30 has "Double Attack Speed"
An Ogre, no female counter part, at Lvl 30 has "Double Damage"

All 3 are attacking skills.

A Dwarf/Freya at Lvl 30 has "50% spell resistance" --- defensive skill and only good if the attacker is a mage or fairy

Why not switch the Level 30 and 60 skills:

(30) - Fury: Attack at the same time all enemies.
(60) - 50% spell resistance.

Re: Class Skill Idea.

Posted: Sun Sep 23, 2018 5:21 pm
by Brucepha
What about a skill that allows dwarf to take all dmg with in a range at a lower % then full dmg, possibly allowing (guarded) players in the area of effect to take on the dwarfs dex if the player dex is lower then the dwarfs to combat hit rate This way a dwarf could shield a mage or archer ect and act as a tank. Of course that's not helpful for a individual but for team play could help. If that option seems off putting, it does without a party system in place, then we could try a item maybe. A item that once used is consumed so to limit availability like unfreeze and stun. It could be a class sensitive item only dwarf can use while being sold at 1 shop or craft able?? The effect could be increase in dmg, atk speed, major def boost or short immunity to other class skills.

I'm not the most elegant at presenting ideas but I hope this might help the brain storming.

Re: Class Skill Idea.

Posted: Mon Aug 12, 2019 7:11 pm
by Syor
I agree with the fact that at Freya something must necessarily be done for Pvp.
I read your ideas but I also shoot one.
Change the current 30 resistance level 50% to spells with
Resistance 50% spells and opposing abilities.
So by 50% I am going to lose the chance that they will always hit me or double damage, etc. Etc.

Other skill level 120
Stinging defense
50% damage immediately canceled
5% returned

Hi everyone

Re: Class Skill Idea.

Posted: Wed Aug 21, 2019 8:34 am
by Syor
Yesterday I lost yet another pvp against equal level swordsman equipment. I only had a little less strength and a bit more Dex.
They are too strong with their skills.
My Freya is too disadvantaged.
Please do something.
I can have millions of healing potions, throwing axes and thawing potions but nothing to do. I lose all pvp.
Do something.

Thank you

Re: Class Skill Idea.

Posted: Wed Aug 21, 2019 12:07 pm
by Lestat
This has been long time issue and discussed much...

Dwarf/Freya are weak against sword..always have ,always will. This is a PvM class mostly. At least until hi lvls when u can use stats to your advantage..

Use your dwarf for what it's intended...fast leveling...

Also here's a small hint....best to use Dex,armor at low level PVP....this gives more survival, but slower kill.