Safeguarding pets

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SellSword
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Re: Safeguarding pets

Post by SellSword » Sun Dec 30, 2018 3:20 am

LostKnight wrote:
Sun Dec 30, 2018 2:56 am
SellSword wrote:
Sun Dec 30, 2018 2:20 am
I'm sure he was just a little dim and was struggling to comprehend things.
I'd bet my coffee pot (priceless) that that was not the case.
Maybe I'll edit my post to end after the word "dim?" :lol:
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LostKnight
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Re: Safeguarding pets

Post by LostKnight » Sun Dec 30, 2018 3:42 am

SellSword wrote:
Sun Dec 30, 2018 3:20 am
LostKnight wrote:
Sun Dec 30, 2018 2:56 am
SellSword wrote:
Sun Dec 30, 2018 2:20 am
I'm sure he was just a little dim and was struggling to comprehend things.
I'd bet my coffee pot (priceless) that that was not the case.
Maybe I'll edit my post to end after the word "dim?" :lol:
naaaa what has been seen cannot be unseen.
But it fits better - IMHO
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madmaniacal1
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Re: Safeguarding pets

Post by madmaniacal1 » Fri Jan 04, 2019 3:00 am

LostKnight wrote:
Sat Dec 29, 2018 9:39 pm
madmaniacal1 wrote:
Sat Dec 29, 2018 4:46 pm
Arashiko wrote:
Sat Dec 29, 2018 2:29 pm
Exclude sieges from the command?
In all honesty, I withdraw my previous concerns in this case, as I have figured out how (using current mechanics) to create the effect (moving pets/sieges into position unescorted) without use of chat commands at all.
Sorry guys I meant for MM1

^ care to explain.

I'm guessing something I learned from Cashew's Care and Control of Pets 101 course.
With all due respect, I will decline to give the particulars of this tactic in an open forum, lest I see my trick used against my friends. Suffice to say, Cashew's ideas aren't far from the mark. Also, it breaks no rules, given how it is done.
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Rutikkk
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Re: Safeguarding pets

Post by Rutikkk » Sun Feb 24, 2019 9:29 am

/peticons
/move
/petinfo
Commonds are not working.
Is i do some mistake. With type them?
Or it just off.
And I like to see what is common of move pets to 1 step. It's 3rd icon when tap pet.
If some know move OWN pet(3rd) command tell me.
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ryaca_
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Re: Safeguarding pets

Post by ryaca_ » Sun Feb 24, 2019 9:57 am

Rutikkk, type, "wait" and that should work for you.
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Rutikkk
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Re: Safeguarding pets

Post by Rutikkk » Sun Feb 24, 2019 10:07 am

ryaca_ wrote:
Sun Feb 24, 2019 9:57 am
Rutikkk, type, "wait" and that should work for you.
Yeha that working. I know :)
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ryaca_
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Re: Safeguarding pets

Post by ryaca_ » Sun Feb 24, 2019 10:27 am

:)
Rutikkk wrote:
Sun Feb 24, 2019 10:07 am
ryaca_ wrote:
Sun Feb 24, 2019 9:57 am
Rutikkk, type, "wait" and that should work for you.
Yeha that working. I know :)
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PLEASE DO NOT SEND MESSAGES TO THIS ACCOUNT AS I DO NOT CHECK IT ANYMORE

MY NEW FORUM ACCOUNT IS proto_nuke
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madmaniacal1
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Re: Safeguarding pets

Post by madmaniacal1 » Mon Feb 25, 2019 3:30 am

/wait is the only pet-related command in the game that a player will ever use. The only other pet-related command kills your pets, so I'm not even going to post it here.

The commands found in the original post of this thread were suggestions, which have not been added to game (yet, but possible one day).
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Rutikkk
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Re: Safeguarding pets

Post by Rutikkk » Mon Feb 25, 2019 12:37 pm

madmaniacal1 wrote:
Mon Feb 25, 2019 3:30 am
/wait is the only pet-related command in the game that a player will ever use. The only other pet-related command kills your pets, so I'm not even going to post it here.

The commands found in the original post of this thread were suggestions, which have not been added to game (yet, but possible one day).
I will be waiting for that day.
I know some Commonds only like
/pos
/info
/wait
/w player name
/parameter. (something like that).
1 more commons to kill pets. But as you said don't like post here :D
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