new system shiping for frends
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new system shiping for frends
Hello I want to give my idea I hope you like it. My idia is to complete a shipping system for friends. For example I want to send a trade invitation to friend "witch" that is located on the map 2.1 and I I'm on the map 0.0 we just have to go to the friend list to find the name "witch" I'll get 3 options:
1) Is to send a pm for the person.
2) It is send trade invitation.
3) It's delete friend.
Later we will touch the third option that is to send trade invitation to the friend we are going to send. After that we do our negotiations (sell, buy or exchange) as we normally do. Now we indicate in the following picture where the trade option for friends will be many thanks by your attention.
1) Is to send a pm for the person.
2) It is send trade invitation.
3) It's delete friend.
Later we will touch the third option that is to send trade invitation to the friend we are going to send. After that we do our negotiations (sell, buy or exchange) as we normally do. Now we indicate in the following picture where the trade option for friends will be many thanks by your attention.
Re: new system shiping for frends
Here can to be the option
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- Here can to be the option
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Re: new system shiping for frends
This general idea came up in another thread (below) and a lot of the discussion ended up on various ways it could be abused, sadly. There are some other abuse options I can think of that didn't get mentioned as well.
Personally, I would like some kind of option to get an item to a friend without needing to stand close by. Whether a gift message, mailbox, items left at houses, or whatever it might be, if abuse could be avoided it'd be great!
viewtopic.php?f=2&t=14965
Personally, I would like some kind of option to get an item to a friend without needing to stand close by. Whether a gift message, mailbox, items left at houses, or whatever it might be, if abuse could be avoided it'd be great!
viewtopic.php?f=2&t=14965
Old soldiers never die, they just fade away.
Re: new system shiping for frends
correct that what I want to say is to give an article to a friend without needing to be on the same map. ty
Re: new system shiping for frends
I like this idea ,agree with sellsword some ppl could abuse , but i'm thinking if you can do this only with your friends list would be better .. can you imagine i wont need to walk long distances to trade , sell or give a gift (item) to my friends (^.^) .
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Re: new system shiping for frends
Some time ago I was mining mithril under Silverwood and LK said that he had something for me, but he didn't have an unknown key with him and he asked if I could meet him outside of the door. Something like that is what I think of as a great use of this.
However, what about me friending my own alt and mining mithril non-stop while gifting myself all of the mithril ore to craft at my house? Or just lazy things like putting alts next to stores and buying/selling things for myself? Those things by themselves might not be so bad, but there are certainly ways they could become abusive.
However, what about me friending my own alt and mining mithril non-stop while gifting myself all of the mithril ore to craft at my house? Or just lazy things like putting alts next to stores and buying/selling things for myself? Those things by themselves might not be so bad, but there are certainly ways they could become abusive.
Old soldiers never die, they just fade away.
Re: new system shiping for frends
I'll also add to Sellsword's idea about it being abusive is in pvp I'm positive it would be used to send stuns, pots other things while a battle is going on and the shops to get these items are nowhere near where the fighting is taking place
Re: new system shiping for frends
I believe the most viable way would be to have a mailbox to send and receive items, gold and messages
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Re: new system shiping for frends
where is the logic in this idea? I know that FT is half fantasy world, but not that over dose
well I like this idea, but need to fix things in it.
THIS IDEA ONLY WORKS WHILE NOT IN PVP! else, the message will say "player is busy".
this way I will agree. and some more fixes will let it be fair and better. and for SellSword idea, I am a bit with him. let's say I put all the time super axe on mithril mine, and I am a postman. he gives me ores and I craft, gives ores and craft. that will make people lazy. a lot lazy. you should think of it.
well I like this idea, but need to fix things in it.
THIS IDEA ONLY WORKS WHILE NOT IN PVP! else, the message will say "player is busy".
this way I will agree. and some more fixes will let it be fair and better. and for SellSword idea, I am a bit with him. let's say I put all the time super axe on mithril mine, and I am a postman. he gives me ores and I craft, gives ores and craft. that will make people lazy. a lot lazy. you should think of it.
super arch "1227"
super axe "111"
generous11 "110"
super club "178"
super sord "84"
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super axe "111"
generous11 "110"
super club "178"
super sord "84"
Clans: [SK], [ryo]
"Never say never!"
Re: new system shiping for frends
MM's comment about player abuse are still valid a year later.
viewtopic.php?f=2&t=14965&start=10
From a role playing perspective, I do like the idea of a parcel being available for collection when you visit shops and such like. They could be delivered for a small fee by the various animals around the game map.
viewtopic.php?f=2&t=14965&start=10
From a role playing perspective, I do like the idea of a parcel being available for collection when you visit shops and such like. They could be delivered for a small fee by the various animals around the game map.