I cant get drop for 2k quest bc monsters whos getting that drop have very low hp and spawn disappears almost instantly.But low levels can get spawn for a some hours what make this idea not very useful and even harmful for gameplay on high levels.
And for comeback old spawns i propose an idea that has already been entered into the beta test, which means it will take less time to develop it.
A popup notification afk check on 120-150 sec that will appear only when the autospawn is also in random time between 30-60 minutes when player killing monsters/fishing/mining/sieging/chopping wood.And ofc it will be repeat every 30-60 minutes while the player do it.
In which you will need to press a button (✓) and confirm that you are not afk.If it random time they will cant calculated it for programme press ✓ for them.
And one more it should come only when a player gets any experience.Except for a few moments getting experience for killing in pvp and quests.So you can safely walk on maps do quests and pvp and this pop-up should not appear.And I remembered that mage gets experience for the healing his or someone else's health.this should also be excluded becouse it will be problem in pvp.
(If i forgot someone tell about it!)
Edit with help of SellSword:
My answer:Yes, if they set up single point clicks this may not help.
Then maybe this pop-up notification should be shifted slightly up/down/left/right in a random order.And the ✓ button can also be in different random places up/down/left/right too.