Things players should be aware of
Posted: Sat Jul 06, 2019 2:50 pm
This is a short list of many issues in game for new players,old players, and clans...
First and foremost...this IS a PAY TO WIN game...
Second, there is no level cap. At some point having people that are massively higher level than the *average player just takes away from gameplay..
Third..aside from single player game rules, most rules change yearly...just because it was ok last year a don't expect it to be ok this year(this is more a clan issue than single player)
Fourth...there is no check and balance system...just dictators that get to do what they think is the "correct" solution...ie(as GMs seem to change,so too does the interpretation of rules)
Fifth....90% of people in game cry about everything...with that being said...90% of game is clan(where today's it's ok is tomorrows foul)
Sixth...half these whiners in clans...are mad that tactics they used(and got away with it) are being used against them(and now cry foul) and usually the crybabies win...is this cause GMs don't wanna deal with these people so they give what they want??
Seven.... favoritism runs rampid among high levels and GMs...this goes for "both sides"
Eight.....game mechanics reward cheating(as long as u can halfway prove u weren't)even if u are..
Nine...the fairest game in ft is offline version(which is highly ignored by gamestaff)
Ten....you can make suggestions for game improvements(most of which hit file13(trash) faster than u can think of the idea...most game content comes from a certain group of players..if your not in this 'clic' you get overlooked..)
First and foremost...this IS a PAY TO WIN game...
Second, there is no level cap. At some point having people that are massively higher level than the *average player just takes away from gameplay..
Third..aside from single player game rules, most rules change yearly...just because it was ok last year a don't expect it to be ok this year(this is more a clan issue than single player)
Fourth...there is no check and balance system...just dictators that get to do what they think is the "correct" solution...ie(as GMs seem to change,so too does the interpretation of rules)
Fifth....90% of people in game cry about everything...with that being said...90% of game is clan(where today's it's ok is tomorrows foul)
Sixth...half these whiners in clans...are mad that tactics they used(and got away with it) are being used against them(and now cry foul) and usually the crybabies win...is this cause GMs don't wanna deal with these people so they give what they want??
Seven.... favoritism runs rampid among high levels and GMs...this goes for "both sides"
Eight.....game mechanics reward cheating(as long as u can halfway prove u weren't)even if u are..
Nine...the fairest game in ft is offline version(which is highly ignored by gamestaff)
Ten....you can make suggestions for game improvements(most of which hit file13(trash) faster than u can think of the idea...most game content comes from a certain group of players..if your not in this 'clic' you get overlooked..)