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Re: Clicking speed

Posted: Sat Aug 31, 2019 12:02 am
by Lestat
Humble, no not implemented yet.
Sellsword i doubt it works that way. It sounds like making mage work like other classes except must keep finger on the button..ie i want heal, imust hold heal down, i want attack i must hold attack, i do see this slowing a mage during pvp tho as u cant heal attack heal attack like singular taps.

Re: Clicking speed

Posted: Sat Aug 31, 2019 12:21 am
by LordSeth
Mr_Maks wrote: Fri Aug 30, 2019 11:33 pm No one dies in pvp with a magician because a magician cannot make stop his opponent when he run away so what is the problem in pvp where no one wins?
You and I both know that is not true. Besides in every fight I have seen with a mage vs any other player near or higher than the mage level the mage calls for a friend to stun. If none available then the mage chases. If the player is archer especially there is no escape unless the mage runs out of unfreez potions and the archer can use the cold arrow to escape. I been there and done that. My main account is a mage and I'm very familiar with PvP agianst all classes higher level and lower level. Melee classes are difficult to keep up with. But that's a good reason to battle far away from a shop.

But to answer other questions...

The press for rapid casting is indeed very simular to autoclicking ONLY because you do not have to constantly tap the spell just hold it.
However it's very true that it is not a third-party program secretly used to have an advantage and yes you are required to be alert and actually put your finger on the device 😂 there is still the afk check if your caught using a autoclicker you will be jailed.

The good thing about the new feature is that it is pointless to accuse a mage of using a autoclicker in PvP they press that spell and they continuously cast at the same speed they can not out cast you.
If silly enough to try tapping the spell they may not realize that they are casting slower because by pressing and holding they activate the repeat mechanics. If they try to do it by fast tapping they activate the repeat mechanics but every time they lift the finger they interfere with the repeat mechanics.

The feature is very similar to every other class (swordsman, archer, ogre, dwarf) but the Non-magic classes are not required to press and hold to keep attacking. The mage must still keep a finger on the spell at all times to keep casting.

Re: Clicking speed

Posted: Sat Aug 31, 2019 12:22 am
by proto_nuke
:o

Re: Clicking speed

Posted: Sat Aug 31, 2019 3:11 am
by Artuuur
Спасибо.
Thank you/

Re: Clicking speed

Posted: Sat Aug 31, 2019 4:21 am
by xokkeist
Многие хотят чтобы вы ввели это нововведение *один клик*

Re: Clicking speed

Posted: Sat Aug 31, 2019 5:33 am
by Lestat
xokkeist wrote: Sat Aug 31, 2019 4:21 am Многие хотят чтобы вы ввели это нововведение *один клик*
Many people want you to introduce this innovation * one click *

*Please translate so all can read*

Re: Clicking speed

Posted: Sat Aug 31, 2019 6:24 am
by proto_nuke
The mage class may very well be the catalyst that saves or dooms ft.

Re: Clicking speed

Posted: Sat Aug 31, 2019 7:09 am
by Mr_Maks
LordSeth wrote: Sat Aug 31, 2019 12:21 am
Mr_Maks wrote: Fri Aug 30, 2019 11:33 pm No one dies in pvp with a magician because a magician cannot make stop his opponent when he run away so what is the problem in pvp where no one wins?
You and I both know that is not true. Besides in every fight I have seen with a mage vs any other player near or higher than the mage level the mage calls for a friend to stun. If none available then the mage chases. If the player is archer especially there is no escape unless the mage runs out of unfreez potions and the archer can use the cold arrow to escape. I been there and done that. My main account is a mage and I'm very familiar with PvP agianst all classes higher level and lower level. Melee classes are difficult to keep up with. But that's a good reason to battle far away from a shop.

But to answer other questions...

The feature is very similar to every other class (swordsman, archer, ogre, dwarf) but the Non-magic classes are not required to press and hold to keep attacking. The mage must still keep a finger on the spell at all times to keep casting.
I already really fell in love with this topic as it can be talked about endlessly.A warrior can also kill a mage by calling one or two healing blockers.Can consider this a team work.

In fact, if such mechanics were added at the start of the game, there would be much less problems with complaints.With this update, the mage will be much closer to the mechanics of the other classes.
Perhaps the same mechanism can be done for stun and unfreeze.

Re: Clicking speed

Posted: Sat Aug 31, 2019 8:43 am
by cotne7
I think its nice i dea..but 5 clicks per second will be still mage weaking...if so then make resists little lower of gear.
Or anyways make it 6 clicks again..
Mages got weaked enough
Idk maybe 5 clicks will be ok too..i think its nice idea rly

Re: Clicking speed

Posted: Sat Aug 31, 2019 10:53 am
by g.jibladze
its so cool idea because player which have mage will stop complain about i cannt faster clicking and others using clickers and same things but i think if we will have same thing other class would have toggle effect with skills. example when u tap with skill its will be toggled and will have cool down effect too. because from other class players will be complain that we have this possibility.