CLI: /unfollow

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terminator
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Re: CLI: /unfollow

Post by terminator »

LostKnight wrote: Sun Oct 27, 2019 1:39 am
terminator wrote: Sun Oct 27, 2019 1:16 am Hehehe imagine if you forgot which one you got first lol
Ahhhh but I explained why.

pets right now have three buttons:
(-) = unfollow
(hand) = wait/not wait
(whip) = snap n move

pets tomorrow will have 3 buttons
(1) or (2) = the pet number <<--- do nothing - just for IDs
(hand) = wait/not wait
(whip) = snap n move

Now 2 pets the same use either /uf 1 or uf 2, it would not matter to "retire" just one.
Could even add a /uf 12 = for both whether or not they are the same.
I kinda wish pets had their own joystick option instead of whips lol
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LostKnight
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Re: CLI: /unfollow

Post by LostKnight »

terminator wrote: Sun Oct 27, 2019 2:07 am I kinda wish pets had their own joystick option instead of whips lol
→ Or two of these: Show
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I was always AFK!
I was LK, A Friendly Knight.
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madmaniacal1
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Re: CLI: /unfollow

Post by madmaniacal1 »

Just adding 1 detail here:
Under current mechanics, "/unfollow monster_ID" will remove only the pet you match the data of (assuming you have different pets), not the other. Not a big help for those who don't know the monster lists very well, but still valid information.
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LostKnight
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Re: CLI: /unfollow

Post by LostKnight »

madmaniacal1 wrote: Sun Oct 27, 2019 3:20 pm Just adding 1 detail here:
Under current mechanics, "/unfollow monster_ID" will remove only the pet you match the data of (assuming you have different pets), not the other. Not a big help for those who don't know the monster lists very well, but still valid information.
OH nice and not in the CLI list in the forums either ... Thank you.

do you know if /unfollow alone retires both pets same pets or different.

suppose I could try with low level alts and trolls or troll and dog.
I was always AFK!
I was LK, A Friendly Knight.
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