CLI: /unfollow
Moderator: Game Administrators
- LostKnight
- Posts: 6399
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
CLI: /unfollow
There are two ways to "retire" a pet ..
The Circle with the (-) in it: which in the heat of moving, positioning, battling, crossing fake borders multiple times, might get hit in error - 1 lost pet!
And the Command Line command: /unfollow
Suggestion:
1 Remove the (-) in favour of the CL: /unfollow
2 Change /unfollow or add /uf to be brief.
The Circle with the (-) in it: which in the heat of moving, positioning, battling, crossing fake borders multiple times, might get hit in error - 1 lost pet!
And the Command Line command: /unfollow
Suggestion:
1 Remove the (-) in favour of the CL: /unfollow
2 Change /unfollow or add /uf to be brief.
I was always AFK!
I was LK, A Friendly Knight.
I was LK, A Friendly Knight.
Re: CLI: /unfollow
An alternate option might be to remove the "—" and put a command in the backpack somewhere. Still with a confirmation would be nice.
Old soldiers never die, they just fade away.
- terminator
- Posts: 537
- Joined: Wed Apr 09, 2014 5:03 am
Re: CLI: /unfollow
Problem is what happens when players have two different petsLostKnight wrote: ↑Sat Oct 26, 2019 10:37 pm There are two ways to "retire" a pet ..
The Circle with the (-) in it: which in the heat of moving, positioning, battling, crossing fake borders multiple times, might get hit in error - 1 lost pet!
And the Command Line command: /unfollow
Suggestion:
1 Remove the (-) in favour of the CL: /unfollow
2 Change /unfollow or add /uf to be brief.
Terminator-2000+() archer
Terminator3-85()dwarf
Terminator4-175()Mage
xMortalZ-227 Dwarf
My quest is to promote the future and prevent ill history from repeating itself.
Terminator3-85()dwarf
Terminator4-175()Mage
xMortalZ-227 Dwarf
My quest is to promote the future and prevent ill history from repeating itself.
Re: CLI: /unfollow
Change the kill pet command from a button to typed text. Idk but something like tap on the pet you mean and then type 'kill pet'. That way there can be no doubt and no accidents.
Other than you can only kill your own pet and not other players:)
Other than you can only kill your own pet and not other players:)
- LostKnight
- Posts: 6399
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: CLI: /unfollow
Never tried /unfollow does it kill "both" pets now?terminator wrote: ↑Sat Oct 26, 2019 11:41 pm Problem is what happens when players have two different pets
How would it work NOW with the LVL 40 Grey Troll and a War Dog for example?
or replace the (-) with (1) and (2) = the order in which you got them.
/uf 2
If you /uf 1 Pet (2) automatically becomes Pet (1)
Easy.
Ummm in practice - coding another issue.
I was always AFK!
I was LK, A Friendly Knight.
I was LK, A Friendly Knight.
- LostKnight
- Posts: 6399
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: CLI: /unfollow
Might end up with a /wait or /whip instead
But definitely a typed command would get rid of 98,3% of the OOPSIES!
With my "tpyos" I might order ice cream instead.
I was always AFK!
I was LK, A Friendly Knight.
I was LK, A Friendly Knight.
Re: CLI: /unfollow
Strawberry for me please:)
- terminator
- Posts: 537
- Joined: Wed Apr 09, 2014 5:03 am
Re: CLI: /unfollow
Hehehe imagine if you forgot which one you got first lolLostKnight wrote: ↑Sun Oct 27, 2019 1:04 amNever tried /unfollow does it kill "both" pets now?terminator wrote: ↑Sat Oct 26, 2019 11:41 pm Problem is what happens when players have two different pets
How would it work NOW with the LVL 40 Grey Troll and a War Dog for example?
or replace the (-) with (1) and (2) = the order in which you got them.
/uf 2
If you /uf 1 Pet (2) automatically becomes Pet (1)
Easy.
Ummm in practice - coding another issue.
Terminator-2000+() archer
Terminator3-85()dwarf
Terminator4-175()Mage
xMortalZ-227 Dwarf
My quest is to promote the future and prevent ill history from repeating itself.
Terminator3-85()dwarf
Terminator4-175()Mage
xMortalZ-227 Dwarf
My quest is to promote the future and prevent ill history from repeating itself.
- LostKnight
- Posts: 6399
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: CLI: /unfollow
Ahhhh but I explained why.terminator wrote: ↑Sun Oct 27, 2019 1:16 am Hehehe imagine if you forgot which one you got first lol
pets right now have three buttons:
(-) = unfollow
(hand) = wait/not wait
(whip) = snap n move
pets tomorrow will have 3 buttons
(1) or (2) = the pet number <<--- do nothing - just for IDs
(hand) = wait/not wait
(whip) = snap n move
Now 2 pets the same use either /uf 1 or uf 2, it would not matter to "retire" just one.
Could even add a /uf 12 = for both whether or not they are the same.
Last edited by LostKnight on Sun Oct 27, 2019 1:44 am, edited 1 time in total.
I was always AFK!
I was LK, A Friendly Knight.
I was LK, A Friendly Knight.
- LostKnight
- Posts: 6399
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: CLI: /unfollow
AWESOME! More mint with chocolate chunks for me.
I was always AFK!
I was LK, A Friendly Knight.
I was LK, A Friendly Knight.