Ashdown.... Martek.. And.....??!!
Moderator: Game Administrators
Re: Ashdown.... Martek.. And.....??!!
I think for any event you would need a message heard everywhere, even if the event is in a specific spot like the gold mine entrance. For example, players may take the shortcut from Ardesia through the mines, enter that room, and be taken by surprise.
As for the cave giants on Ardesia... are you suggesting four different spawn points? As I read it that would be 3 giant every 8 seconds and repeating 120 times each. Isn't that 360 giants per spawn point, and with 4 spawn points over 1440 giants total spawning??
Hopefully those cannot spawn close enough to get inside Ardesia as black knights do at times at Martek's. That is a serious number of cave giants spawning over 16 minutes. That would not be safe for players on the low side of 1k+ there.
As for the cave giants on Ardesia... are you suggesting four different spawn points? As I read it that would be 3 giant every 8 seconds and repeating 120 times each. Isn't that 360 giants per spawn point, and with 4 spawn points over 1440 giants total spawning??
Hopefully those cannot spawn close enough to get inside Ardesia as black knights do at times at Martek's. That is a serious number of cave giants spawning over 16 minutes. That would not be safe for players on the low side of 1k+ there.
Old soldiers never die, they just fade away.
Re: Ashdown.... Martek.. And.....??!!
Is true!
I want an attack for big big player.
If u think 3 giant every 8 second for 120 unit is big, u propose a corrett numbers. 2 every 10 for 80 unit???
4 point is over? Ok u make 3 point.... Or 2....
Propose all your ideas.
Thus the great director will try the best solution.
The attack is concentrated on the right side of the map. There is plenty of space to the right to walk safely or park the pets.
I want an attack for big big player.
If u think 3 giant every 8 second for 120 unit is big, u propose a corrett numbers. 2 every 10 for 80 unit???
4 point is over? Ok u make 3 point.... Or 2....
Propose all your ideas.
Thus the great director will try the best solution.
The attack is concentrated on the right side of the map. There is plenty of space to the right to walk safely or park the pets.
Freya Syor
Sword Syorina
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There is no game without fun
Sword Syorina
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There is no game without fun
Re: Ashdown.... Martek.. And.....??!!
1440 cave giants? I'm leaving my bees at home, avoiding the area altogether OR staying inside Ardesia walls and attacking the giants from a point of safety.
- LostKnight
- Posts: 6400
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Ashdown.... Martek.. And.....??!!
And you are lvl 2k ...
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.
Re: Ashdown.... Martek.. And.....??!!
We extend the time .... instead of 8 seconds we bring to 16 .....
Freya Syor
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There is no game without fun
Sword Syorina
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There is no game without fun
Re: Ashdown.... Martek.. And.....??!!
I'm at work now so I'll make a more definite suggestion later, but if we just move the time to 16 seconds and keep the repeat the same it would be an event that lasts over 32 minutes.
Maybe move the time to 16 seconds and divide the number of repeats in half?
Maybe move the time to 16 seconds and divide the number of repeats in half?
Old soldiers never die, they just fade away.
- LostKnight
- Posts: 6400
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Ashdown.... Martek.. And.....??!!
I just ran from 3 cave giants attacking me this morning ... I was dying.
I will not be attending that even at all!
I will not be attending that even at all!
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.
Re: Ashdown.... Martek.. And.....??!!
Lost knight what's your level?
Freya Syor
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There is no game without fun
Sword Syorina
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There is no game without fun
Re: Ashdown.... Martek.. And.....??!!
OK.... 16 second for... 2 giant.... Repeat... 80????SellSword wrote: ↑Tue Nov 12, 2019 8:45 pm I'm at work now so I'll make a more definite suggestion later, but if we just move the time to 16 seconds and keep the repeat the same it would be an event that lasts over 32 minutes.
Maybe move the time to 16 seconds and divide the number of repeats in half?
Uhm...
Freya Syor
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ITALIAN
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There is no game without fun
Sword Syorina
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There is no game without fun
Re: Ashdown.... Martek.. And.....??!!
120*8=960/60=16 min
Too many giant
80*16/60=21 min
Too many time
2 giant each 12 second repeat 84.
4 spawn point.
84*12/60=16, 8 min ok
168 giant for point
Total 672 giant.
...... Now?
Too many giant
80*16/60=21 min
Too many time
2 giant each 12 second repeat 84.
4 spawn point.
84*12/60=16, 8 min ok
168 giant for point
Total 672 giant.
...... Now?
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun