it would be a simple detail, it would not be so beneficial really, losing most of your mana to summon an enemy that does no damage, it would be an escape route for x occasions, but it is not useful for Level up as such, the summon could be many weak skeletons, or a tank with no damage, in my opinion they should add more race skills, this is just a suggestionBarkley wrote: ↑Tue Jun 02, 2020 10:27 pmSo you're telling me mage needs a buff?shadowgamer wrote: ↑Tue Jun 02, 2020 7:21 pm I would like the summoning spell to be usable, my idea is that 1/4 of your level is summoning, for example, level 200, you summon 3 enemies level 50 for 30 seconds, consume 50% del mana, it may seem useless but at least it would be a detail and they could even lower it more and / or it could invoke skeletons, the utility would be distracting, it could be used for pvp too, or to help to protect some other player, it could last more or less, that depends on who wants to accept the idea of giving the spell utility could also summon stans healers, to heal other players and / or pets
summon spell
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Re: summon spell
josee
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Re: summon spell
the origin doesn't really affect the idea, they could do a different spell, and if the disagreement is just because of wizards, the problem is that they don't add more abilities to other races, maybe it will suggest an idea soon, for the dwarf, the game needs new things from time to time
josee
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Re: summon spell
once I had that idea, they could make you have a cooldown after using it + that you can't tp in clans, and that you can't go to places where you lack level or that require any object
josee
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Re: summon spell
Mages absolutely do not need any more advantages in either PvP or pvm. Get to a certain level and they are best by far in both.
Let's keep the summon spell dormant until the quest is developed, and then restrict it to that quest.
Let's keep the summon spell dormant until the quest is developed, and then restrict it to that quest.
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Re: summon spell
I admit that they are op, but as I said, it is not an advantage, it would be a simple detail of the game to be able to summon something, even if that creature was a waste of mana or at least what I'm looking for is for it to be a detail and stay in it, not to be used to level up or to be used in pvp
josee
kaneki-ken
Theshadow_
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kaneki-ken
Theshadow_
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Re: summon spell
The problem in my opinion is limiting to a particular class.
If any class could use at 200 that would be different, though I'm not fond of the idea in general. Say it would have a 2x or 3x cooldown (including spells being locked during cooldown) and it would be different.
If any class could use at 200 that would be different, though I'm not fond of the idea in general. Say it would have a 2x or 3x cooldown (including spells being locked during cooldown) and it would be different.
Old soldiers never die, they just fade away.
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Re: summon spell
Just think how awesome it would be if those were the things worked on instead of darkness.SellSword wrote: ↑Tue Jun 02, 2020 11:31 pm DaHobbit was the one who was going to use it. I think his planned quests were the "Satan's heart" and "Lost city under Ashdown" quests. After freeing the brother in the Ardesia prison there is some groundwork laid for other quests as well, though that could have been related to the other two.
Re: summon spell
Np. I'll just teleport myself next to the map I'm sigeing.shadowgamer wrote: ↑Tue Jun 02, 2020 11:54 pmonce I had that idea, they could make you have a cooldown after using it + that you can't tp in clans, and that you can't go to places where you lack level or that require any object
Added ideas: More friends list space
Other ideas: New clan rank: Mayor, Outlaw, Multiple House Owners
Co-creator of the Ember Islands clan map with KalenFirst
Other ideas: New clan rank: Mayor, Outlaw, Multiple House Owners
Co-creator of the Ember Islands clan map with KalenFirst
Re: summon spell
Sounds fun. Thanks!
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Re: summon spell
with a waiting time of one hour the war would have ended or you will get little benefit from it, plus they'll get to the clan map anyway if they want to, with speed potions or whateverBarkley wrote: ↑Wed Jun 03, 2020 5:12 amNp. I'll just teleport myself next to the map I'm sigeing.shadowgamer wrote: ↑Tue Jun 02, 2020 11:54 pmonce I had that idea, they could make you have a cooldown after using it + that you can't tp in clans, and that you can't go to places where you lack level or that require any object
josee
kaneki-ken
Theshadow_
TheShadow5
OneHit56
kaneki-ken
Theshadow_
TheShadow5
OneHit56