Yooooooooooooooo
good morning people of FT !!!!
I thought: since we have implemented the effects system, why don't we change the effects a bit when going to the next level or when a skill goes up?
They could only be differentiated, one type by level and another by skill, or it could be made more complicated, for example animations by class, or by range of levels, or even a particular animation every 250 levels.
green sparkles are cute, but i think they have run their course.
Grazie.
New effect for new level/ability
Moderator: Game Administrators
New effect for new level/ability
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Re: New effect for new level/ability
let the green sparcles if effevcts r zero in menu (Most ppls loving playing a retro rpg )
if effects r on it would b nice if u implement such effects ! Maybe a sound would b awesome if u level up ou drop something !
If effects r at zero let all effects like in old game !
everybody can choose his own gamestyle ! (effects or no effects !)
It would b a nice job to implement other effects too ! But not overload the game with effects plz !
There r older or not so fast running phones, that not can play full effects ! Could b crashing or hanging if all effects r on !
Greetings...SK
if effects r on it would b nice if u implement such effects ! Maybe a sound would b awesome if u level up ou drop something !
If effects r at zero let all effects like in old game !
everybody can choose his own gamestyle ! (effects or no effects !)
It would b a nice job to implement other effects too ! But not overload the game with effects plz !
There r older or not so fast running phones, that not can play full effects ! Could b crashing or hanging if all effects r on !
Greetings...SK
DUKE of SK-Clan