Idee for New Quest

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Syor
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Idee for New Quest

Post by Syor »

Hello everybody,
how about creating a space of small quests of ideas, of things you would like to do in the game, of some tests to overcome?


Precise I do not want controversy in this post.

This is not the place to complain about incomplete quests and that we haven't seen any new quests in a long time.

But what if the great minds of the game are waiting for some cute, quick-to-create ideas?
What mission would you like to do?
What test would you like to pass?
What stimulates you?


In short, we tell the management what we like to do.


I start?

I'd like a mission where you need to get 10 bars of each type.
Or kill 10 devils of each known type of devil.
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El.Menda
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Re: Idee for New Quest

Post by El.Menda »

Syor wrote: Wed Oct 28, 2020 10:10 am Hello everybody,
how about creating a space of small quests of ideas, of things you would like to do in the game, of some tests to overcome?


Precise I do not want controversy in this post.

This is not the place to complain about incomplete quests and that we haven't seen any new quests in a long time.

But what if the great minds of the game are waiting for some cute, quick-to-create ideas?
What mission would you like to do?
What test would you like to pass?
What stimulates you?


In short, we tell the management what we like to do.


I start?

I'd like a mission where you need to get 10 bars of each type.
Or kill 10 devils of each known type of devil.
Me parece bien..


El adamantium. Apenas tiene uso.. no más que para +1+2 pantalón y escudo 750.

Y una simple misión de 10 lingotes de almas....

Podrían darle más uso a ese material con algunas nuevas misiones.

Aunque sigo esperando esas nuevas misiones/mapas/equipo 1500...... En fin...
justj99
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Re: Idee for New Quest

Post by justj99 »

I think there's another thread seeking quest ideas somewhere as well. There are a lot there if I recall. Some hard to implement, some easier, and some are done!

I have a few quest ideas percolating in the back of my mind that I'd like to suggest. But I have a question first. At what levels does grinding get really difficult/boring so that more quests would benefit the most?

Some level ranges are good. Some not so much. Some quests (in my not so humble opinion) need to be tweaked a little to make them more desirable to do (some of the dailies come to mind).

Thoughts/suggestions on level ranges where we could use more quests the most?
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SellSword
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Re: Idee for New Quest

Post by SellSword »

Another option would be to add quests to existing maps. For example, on map 0, -1 there is the npc that wants you to rescue lost adventurers and you probably do that on level 0-5 and don't ever deal with him again. You do something like... level 250+ and you completed Kraken island he wants you to ____.

You can always think of a needed level and/or what quest needs to be done to open a new quest. If something is worked out someone could probably help out with filling in quest or item IDs.
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Syor
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Re: Idee for New Quest

Post by Syor »


Good idea Sellsword!


if I remember correctly I saved the adventurers in a dungeon.


It could be the same thing but at much higher levels, making it more difficult.

Example:
save a guy on Devil Island, as soon as you finish talking you are attacked and surrounded by devils. The type will have its own energy, and if it dies attacked by devils you lose the mission and will have to reactivate it.


If the guy dies, the mission disappears, and to reactivate it you must first prove that you can do the mission by doing something very difficult for the guy who gives you the mission.

This thing can be done at different steps, level 250, 600, 1K, 2K, in short, the same mission re-proposed in an increasingly difficult way.

At each step the monsters are stronger and the type to be saved weaker (example).

It could be a nice addition.

maybe I wrote too much ....:P
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merisajan
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Re: Idee for New Quest

Post by merisajan »

I would like to get the skill of making tools ....+4. I would like to do a series of difficult missions to make tools at the end of their reward .....+4.
I have a suggestion for this mission
May I post here?
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Re: Idee for New Quest

Post by Syor »

merisajan wrote: Mon Nov 02, 2020 12:29 pm I would like to get the skill of making tools ....+4. I would like to do a series of difficult missions to make tools at the end of their reward .....+4.
I have a suggestion for this mission
May I post here?
🌸🌸🌸🌸🌸🌸
Of course you can.

I hope the great quest creators read this message, and I hope our ideas can help
(if the current problem is a lack of ideas)

So come on, shoot ideas !!!
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merisajan
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Re: Idee for New Quest

Post by merisajan »

ok
Shoot my idea

A purple monster in the number map 0.1He is enchanted and can not move
He wants you to find the farmer's daughter The farmer's daughter who is interested in floriculture is at number one 2.-2
Lives He asks you to bring a strong chemical fertilizer for his flowers
This potion is made with the items that the witch asks for in the city of Ardessia
3 dragon scales
5 gaient tooth
5 spider web
2 petrified wooden leaf
2 stordy petrified wooden plank
for put it in jar
need magical jar
npc coolgulan in map star sell you magical jar with 1amulet mage 750
1amulet mage 1k
1ring mage 750
1ring mage 1k
now u have jar and can put on it

Now he gives you a potion rather than a map monster 0.1Be released Now he'm from you
First
15 soul ingot
Second
15 adamantium ingot
Third
15 meteor ingot
Fourth
15platinum ingot
Fifth
20 magic gem
The sixth
20 Magic plank and at the end He made secrets of objects and tools
+4
Tells you You will find these secrets to smash in the number map ardesia city
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Re: Idee for New Quest

Post by merisajan »

😊😊😊I am happy with the flaws and shortcomings of my writing Maybe I can correct 😊😊😊😊
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Syor
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Re: Idee for New Quest

Post by Syor »

ahahahaha very nice sis!!

I like this quest. *_*

it is very very hard...nice!!!
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