I suggest making the server time and position(0.0.0.0) near the mini map, This will make it easier to take screenshots without using the time and position command.
Also, so that it does not interfere if you do not need it, you could turn it off in the settings.
Time and position counter on the mini map
Moderator: Game Administrators
- Death Worm
- Posts: 50
- Joined: Sun Apr 19, 2020 10:37 pm
Time and position counter on the mini map
Death Worm[1170] - Jailed
Re: Time and position counter on the mini map
I could copy and paste my reply to a similar idea almost word for word:)
viewtopic.php?f=8&t=18078&p=129754&hilit=Toggle#p129751
viewtopic.php?f=8&t=18078&p=129754&hilit=Toggle#p129751
- LostKnight
- Posts: 6405
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Time and position counter on the mini map
Sometimes when you are up to your neck in mobs because "Bob", no not you Bob, another Bob, dragged a huge spawn to you and your pets you just do not have time to:
- - and that's why a lot of players that drag mobs / pet killers never get caught
So a way to permanently display /info with a lightly shaded background in small text would be nice
- with an on|off trigger of course
- maybe a circle under the + - magnifying glasses: (i) = tap on | tap off
1, Date at centred top of screen YY.MM.DD
- - - maybe 50% of chat text size and stays above chat displays and drops, so they move down a bit.
2. FT time centred at the bottom of screen HH:MM
Add a feature to "Settings" to set the time zone of the player OR allow the game permission to read the Phones date/time.
PC versions could use the date/time from the computer and convert to "Server time".
- tap chat button and type: /info, and
- get a screenshot in the few seconds that the "info" is displayed, and
- save yourself and/or your pets
- - and that's why a lot of players that drag mobs / pet killers never get caught
So a way to permanently display /info with a lightly shaded background in small text would be nice
- with an on|off trigger of course
- maybe a circle under the + - magnifying glasses: (i) = tap on | tap off
1, Date at centred top of screen YY.MM.DD
- - - maybe 50% of chat text size and stays above chat displays and drops, so they move down a bit.
2. FT time centred at the bottom of screen HH:MM
Add a feature to "Settings" to set the time zone of the player OR allow the game permission to read the Phones date/time.
PC versions could use the date/time from the computer and convert to "Server time".
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.
Re: Time and position counter on the mini map
How about: "/info" does as it does now. "/info on" Turns it on wherever it will get displayed. "/info off" turns the permanent display off
Logout to change setting not needed. You have time to turn it on if you think they're coming towards you. If it turns out to be nothing, /info off and crisis averted.
Logout to change setting not needed. You have time to turn it on if you think they're coming towards you. If it turns out to be nothing, /info off and crisis averted.
Re: Time and position counter on the mini map
If can be in setings done if want have it or don't but for each time and poos yesDeath Worm wrote: ↑Tue Apr 13, 2021 6:14 pm I suggest making the server time and position(0.0.0.0) near the mini map, This will make it easier to take screenshots without using the time and position command.
Also, so that it does not interfere if you do not need it, you could turn it off in the settings.
KalenFirst
thet1(ballista killer(carful your may be next )
thet1(ballista killer(carful your may be next )
Re: Time and position counter on the mini map
An opaque back ground with game time and map then screenshot then log off.
Could take, what 30 seconds? Thats to long.
Could take, what 30 seconds? Thats to long.
That the Buddha regarded ignorance as the principle of birth and death, and therefore of misery in the world, is a well established fact.
Re: Time and position counter on the mini map
I agree with that. It puts the situation in favour of the attacker.
What we need to do is find a solution. One thing would be a default alarm button onscreen. The problem is the abuse.
What we need to do is find a solution. One thing would be a default alarm button onscreen. The problem is the abuse.
Re: Time and position counter on the mini map
The alarm button idea inspired me.
How about a Screenshot button that pops up /info and takes a screen shot too? It can be disabled in settings if the player doesn't like it there. If that can be done, then maybe a /ss command to do the same if the button isn't displayed.
How about a Screenshot button that pops up /info and takes a screen shot too? It can be disabled in settings if the player doesn't like it there. If that can be done, then maybe a /ss command to do the same if the button isn't displayed.