player BOB finds a way to abuse a bug in the game. He shares this info with his friends and clan. They cheat for 1 day and completely destroy an enemy clan. During the investigation (let's say another 2 weeks) they literally destroy every clan on every map. Now 16 members of the clan are found to be guilty of cheating, while 4 members are found to be innocent. The guilty ones are punished, and the innocent are not. of course, in the meantime, we've got hundreds of players killed by cheaters who all lost xp and dropped items.... tens of thousands of hours are lost because clan buildings were destroyed by cheaters, and items along with the buildings of course. Additionally, new clans have built on the same spot that the old clans were on.... THIS CANNOT BE FIXED. It is literally impossible - The alternative is to immediately jail the accounts that GMs are pretty sure to be cheating... now there is a big mess to clean up still (the original 1 destroyed clan) but it can be done. in the process, yes, a few innocent characters couldn't play those accounts during the investigation, and yes, that sucks, but there's simply no comparison about which is worse
Anyway, be on the GM team during one instance of something like that and I guarantee you'll have a broader view of it, and a new respect for what they do... and I'd wager a stricter stance against cheaters too
