1026
Ashdown.... Martek.. And.....??!!
Moderator: Game Administrators
- LostKnight
- Posts: 6404
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Ashdown.... Martek.. And.....??!!
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.
Re: Ashdown.... Martek.. And.....??!!
..... 3 giant kill a 1026 player??????
Uhm.... Are very hard...... Goooooood
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Re: Ashdown.... Martek.. And.....??!!
Syor, what level player are you thinking about with such an event? The numbers you are suggesting would mean this event would probably only be safe for very high level players.
This would probably be safe for players over level 5000 or something like that. We are talking about a small percentage of players at those levels.
I think a new event is a good idea, but I think something that more players could join would be nice.
This would probably be safe for players over level 5000 or something like that. We are talking about a small percentage of players at those levels.
I think a new event is a good idea, but I think something that more players could join would be nice.
Old soldiers never die, they just fade away.
Re: Ashdown.... Martek.. And.....??!!
It's maybe worth running with as a trial in a similar vein to the recent event at 0,0.
That encouraged cooperation. I'm all for that and I guess the ardesia map is no PvP, so lends itself to something similar.
I am still very wary about the sheer volume of cave giants though. I agree with sell' s point about who could realistically participate in such an event.
Still - let's keep the discussion going.
That encouraged cooperation. I'm all for that and I guess the ardesia map is no PvP, so lends itself to something similar.
I am still very wary about the sheer volume of cave giants though. I agree with sell' s point about who could realistically participate in such an event.
Still - let's keep the discussion going.
Re: Ashdown.... Martek.. And.....??!!
Here is a variation on the Ardesia attack using a variety of enemies in the ice cave. This is admittedly an idea where players would not need to be as high of a level for just waves of cave giants. (I also don't know what I'm doing, so take that for what it's worth!)
2.-4 0 /s 488 pos:102.146 c:6 t:10 r:60
2.-4 0 /s 490 pos:102.153 c:3 t:10 r:60
2.-4 0 /s 491 pos:144.146 c:3 t:10 r:60
2.-4 0 /s 489 pos:144:153 c:4 t:10 r:60
2.-4 0 /s 488 pos:97.146 c:4 t:12 r:50
2.-4 0 /s 490 pos:97.153 c:2 t:12 r:50
2.-4 0 /s 491 pos:139.146 c:1 t:12 r:50
2.-4 0 /s 489 pos:139:153 c:2 t:12 r:50
2.-4 0 /s 488 pos:107.146 c:4 t:15 r:40
2.-4 0 /s 490 pos:107.153 c:2 t:15 r:40
2.-4 0 /s 491 pos:134.146 c:1 t:15 r:40
2.-4 0 /s 489 pos:134:153 c:2 t:15 r:40
The duration of attack would be 10 minutes of active spawning.
This would be towards the top right side of the Ardesia map, north of the city walls. There is a rock in that area that would be roughly in the middle of the spawning area.
Four different enemy types included in the attack. Totals of each would be:
Ice gremlins (bottom left of the attack area) = 720
Elder trappers (top left of the attack area) = 360
Cave giants (bottom right of the attack area) = 270
Thug archers (top right of the attack area) = 420
- Enemies Used In This Example: Show
2.-4 0 /s 488 pos:102.146 c:6 t:10 r:60
2.-4 0 /s 490 pos:102.153 c:3 t:10 r:60
2.-4 0 /s 491 pos:144.146 c:3 t:10 r:60
2.-4 0 /s 489 pos:144:153 c:4 t:10 r:60
2.-4 0 /s 488 pos:97.146 c:4 t:12 r:50
2.-4 0 /s 490 pos:97.153 c:2 t:12 r:50
2.-4 0 /s 491 pos:139.146 c:1 t:12 r:50
2.-4 0 /s 489 pos:139:153 c:2 t:12 r:50
2.-4 0 /s 488 pos:107.146 c:4 t:15 r:40
2.-4 0 /s 490 pos:107.153 c:2 t:15 r:40
2.-4 0 /s 491 pos:134.146 c:1 t:15 r:40
2.-4 0 /s 489 pos:134:153 c:2 t:15 r:40
The duration of attack would be 10 minutes of active spawning.
This would be towards the top right side of the Ardesia map, north of the city walls. There is a rock in that area that would be roughly in the middle of the spawning area.
Four different enemy types included in the attack. Totals of each would be:
Ice gremlins (bottom left of the attack area) = 720
Elder trappers (top left of the attack area) = 360
Cave giants (bottom right of the attack area) = 270
Thug archers (top right of the attack area) = 420
Old soldiers never die, they just fade away.
Re: Ashdown.... Martek.. And.....??!!
Ok. I think the phantom attack is fine for levels from 300 350 upwards.
To slate I thought to let the players play from 1k to go up.
Sell sword beautiful combination of monsters and attack frequencies.
I think they go well for the 750s to go up.
But I don't like the group of monsters.
To explain better, I'd like to see a group of monsters that has something in common.
For example the same type of monster, or all ice monsters, or human monsters, in short, a union that makes sense.
I would increase the quantities just a little.
Where did you get the monster list with pictures?
I only have the pdf scheme.
To slate I thought to let the players play from 1k to go up.
Sell sword beautiful combination of monsters and attack frequencies.
I think they go well for the 750s to go up.
But I don't like the group of monsters.
To explain better, I'd like to see a group of monsters that has something in common.
For example the same type of monster, or all ice monsters, or human monsters, in short, a union that makes sense.
I would increase the quantities just a little.
Where did you get the monster list with pictures?
I only have the pdf scheme.
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Re: Ashdown.... Martek.. And.....??!!
All the monsters SellSword used are found in some level of the same dungeon system so they are already allied as part of the underground village dungeons and entrance area. Lower there are also cavemen and trappers and the upper end underground devils and dwarf warlords.
Retired
- LostKnight
- Posts: 6404
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Ashdown.... Martek.. And.....??!!
No did not kill me but I had to run ...
I do not have "Fury Axe" that is 100% or your kill power for each enemy involved.
I attack 1-on-1, so if 9 are attacking me, I only hit 1 at a time, the other 8 are killing me!
My "Fire Sword" drops the enemies HP by 40% and my own by 10%, don't want to use that in a mob situation.
"Always hit" is good but still 1-on-1 with 8 killing me.
A mages "Kill All" spell means his "kill force" is divided by the number of enemies he is attacking.
12 enemies each gets 1/12th of his killing power.
An Archers "Fire Arrow" drops and enemies HP by 30% - but still 1 on 1
Personally I'd prefer my Fire Sword to be like the Fire Arrow.
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.
Re: Ashdown.... Martek.. And.....??!!
True. Freya in pvm is the top.LostKnight wrote: ↑Wed Nov 13, 2019 9:45 pmNo did not kill me but I had to run ...
I do not have "Fury Axe" that is 100% or your kill power for each enemy involved.
I attack 1-on-1, so if 9 are attacking me, I only hit 1 at a time, the other 8 are killing me!
My "Fire Sword" drops the enemies HP by 40% and my own by 10%, don't want to use that in a mob situation.
"Always hit" is good but still 1-on-1 with 8 killing me.
A mages "Kill All" spell means his "kill force" is divided by the number of enemies he is attacking.
12 enemies each gets 1/12th of his killing power.
An Archers "Fire Arrow" drops and enemies HP by 30% - but still 1 on 1
Personally I'd prefer my Fire Sword to be like the Fire Arrow.
But in pvp is last. Freya lose Vs arc Vs mage Vs sword and Vs club. In pvp Freya lose forever.
In pvm is the top. Is the best. Is beautiful.
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Re: Ashdown.... Martek.. And.....??!!
Now we have any option.
I ask at Combatant to try some of these. In my opinion at this point only in the field we decide well.
Here we talk to infinity.
We advertise these events so that everyone can participate.
Let's see how it goes. Let's try.
I ask at Combatant to try some of these. In my opinion at this point only in the field we decide well.
Here we talk to infinity.
We advertise these events so that everyone can participate.
Let's see how it goes. Let's try.
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun