Make Sieges Into Items
Moderator: Game Administrators
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- Posts: 497
- Joined: Sun Dec 04, 2016 8:47 pm
- Location: Hampshire, England
Make Sieges Into Items
Just a quick suggestions, but I would LOVE to see sieges made into tradeable items, similar to pets, allowing them to be equipped and sold to other players!
WARBRINGER [raw][Very Hungry Ogre]
BlackBows [rod][Archer]
Echoes [Duke of NTL][Sword]
Black Rose [AD][Mage]
BlackBows [rod][Archer]
Echoes [Duke of NTL][Sword]
Black Rose [AD][Mage]
- LostKnight
- Posts: 6400
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Make Sieges Into Items
Why? They can be crafted in clans.WARBRINGER wrote: ↑Fri Jan 17, 2020 12:20 am Just a quick suggestions, but I would LOVE to see sieges made into tradeable items, similar to pets, allowing them to be equipped and sold to other players!
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.
Re: Make Sieges Into Items
Because only clans with the right buildings can craft them
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- Posts: 497
- Joined: Sun Dec 04, 2016 8:47 pm
- Location: Hampshire, England
Re: Make Sieges Into Items
There is that, but there's also the fact that mining the ores can be cumbersome.
WARBRINGER [raw][Very Hungry Ogre]
BlackBows [rod][Archer]
Echoes [Duke of NTL][Sword]
Black Rose [AD][Mage]
BlackBows [rod][Archer]
Echoes [Duke of NTL][Sword]
Black Rose [AD][Mage]
Re: Make Sieges Into Items
-1
I don't see a Real reason to do that.
Materials to craft it can be traded.
Having 40+ sieges you can carry and enable whenever you want can be a problem/abuse/not ballanced.
I don't see a Real reason to do that.
Materials to craft it can be traded.
Having 40+ sieges you can carry and enable whenever you want can be a problem/abuse/not ballanced.
Boo
- LostKnight
- Posts: 6400
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Make Sieges Into Items
Well that argument simply does not hold any water.WARBRINGER wrote: ↑Fri Jan 17, 2020 9:23 amThere is that, but there's also the fact that mining the ores can be cumbersome.
Have the clan build the right building! Simple.
-1
Crafting is a part of the game.
Code: Select all
Mithril Hammer+3 ··· 1 Magic Trunk + 10 Mithril Ingot + 1 Meteor Stone
Mithril Pickaxe+3 ·· 1 Magic Trunk + 10 Mithril Ingot + 1 Meteor Stone
Mithril Axe+3 ······ 1 Magic Trunk + 10 Mithril Ingot + 1 Meteor Stone
- they do NOT need to be at a clan building to craft stone missiles
- - - anyone can do this now, even though they are no good to non-clan people
- They do NOT need to be at a clan building to craft planks
- - - anyone can do this now - although there are some Quest that require planks
- - - However: now torches are easy
- Every tree on a clan map is a "perpetual" tree
- - - that is a HUGE advantage that non-clan players just do not get.
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.
Re: Make Sieges Into Items
And to add to this, not all clans have buildings at all and therefore can't make sieges.
This proposed change would allow many more clans to become involved in sieging as sieges could be passed for player to player.
Good thing or bad thing? That's for others to debate.
This proposed change would allow many more clans to become involved in sieging as sieges could be passed for player to player.
Good thing or bad thing? That's for others to debate.
- madmaniacal1
- Posts: 1655
- Joined: Mon May 23, 2016 12:29 am
Re: Make Sieges Into Items
Bad thing. Otherwise, why would siege crafting have been removed from player houses?Leone wrote: ↑Fri Jan 17, 2020 2:15 pm And to add to this, not all clans have buildings at all and therefore can't make sieges.
This proposed change would allow many more clans to become involved in sieging as sieges could be passed for player to player.
Good thing or bad thing? That's for others to debate.
Omnes Autem Uri
Re: Make Sieges Into Items
Hey! Get back to Ancients Reborn!madmaniacal1 wrote: ↑Fri Jan 31, 2020 5:07 pmBad thing. Otherwise, why would siege crafting have been removed from player houses?Leone wrote: ↑Fri Jan 17, 2020 2:15 pm And to add to this, not all clans have buildings at all and therefore can't make sieges.
This proposed change would allow many more clans to become involved in sieging as sieges could be passed for player to player.
Good thing or bad thing? That's for others to debate.
OK MAYBE I WILL USE THIS ACCOUNT EVERY ONCE IN AWHILE