HP/MP POTIONS!!!
Moderator: Game Administrators
HP/MP POTIONS!!!
Add more potions or change its effect!
HP potion heal 50hp,100hp,200hp,500hp and 1000hp it's so useless when our lvl get higher
And it's a pain to carry a lot of it too
Make 20k HP available in shop!!!(I'm not sure if we have 20k hp pot I just read some one sell it.)
Or change s HP pot current effect to %.
HP heals 25% of max HP
HP heals 50% of max HP
HP heals 75% of max HP
HP heals 100% of max HP
Same effect for MP bottles too!
The
So it will still be useful.
Its annoy me when my HP hit red mark and I have to move my character from grinding spot to regain my hp.
HP potion heal 50hp,100hp,200hp,500hp and 1000hp it's so useless when our lvl get higher
And it's a pain to carry a lot of it too
Make 20k HP available in shop!!!(I'm not sure if we have 20k hp pot I just read some one sell it.)
Or change s HP pot current effect to %.
HP heals 25% of max HP
HP heals 50% of max HP
HP heals 75% of max HP
HP heals 100% of max HP
Same effect for MP bottles too!
The
So it will still be useful.
Its annoy me when my HP hit red mark and I have to move my character from grinding spot to regain my hp.
If skin is not good,golds work too!
Re: HP/MP POTIONS!!!
There is a 20k HP potion (and 200 mana) available in a shop for level 150 and up. BUT, those are really more quest items than anything else because they cost 50m gold each and you can only buy one per day if the shop sells them. Not really practical to use for normal healing.
Stronger potion suggestions pop up now and then, but with those special potions around it might actually make it harder to fit other ones in as the price would have to climb steeply I'd think. Plus, once you reach a certain level potions just aren't practical.
You'd likely be better off going with a more manageable spawn.
Stronger potion suggestions pop up now and then, but with those special potions around it might actually make it harder to fit other ones in as the price would have to climb steeply I'd think. Plus, once you reach a certain level potions just aren't practical.
You'd likely be better off going with a more manageable spawn.
Old soldiers never die, they just fade away.
Re: HP/MP POTIONS!!!
50m each and only one each day!
That's too stingy!
One potion will cost my entire fortune!!!
That's too stingy!
One potion will cost my entire fortune!!!
If skin is not good,golds work too!
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- Posts: 234
- Joined: Sat Apr 28, 2018 12:41 am
Re: HP/MP POTIONS!!!
From 400+ potions aren't very useful at all and really don't seem necessary either but just my opinion.
Re: HP/MP POTIONS!!!
What's the lvl of strongest monster in ft beside belmuen?
If skin is not good,golds work too!
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- Posts: 234
- Joined: Sat Apr 28, 2018 12:41 am
Re: HP/MP POTIONS!!!
I just ask cause I thought we need an effective potions to heal high lvl player to fight stronger monster
I play solo a lot of times.
I play solo a lot of times.
If skin is not good,golds work too!
Re: HP/MP POTIONS!!!
By far. They are monsters, but more like instant death traps to be honest
I asked a former GM once if GMs were stronger than the balls. No big surprise as GMs can make themselves stronger. But, you know, they are pretty nice and not monsters!
I asked a former GM once if GMs were stronger than the balls. No big surprise as GMs can make themselves stronger. But, you know, they are pretty nice and not monsters!
Old soldiers never die, they just fade away.
Re: HP/MP POTIONS!!!
I play pretty much solo. As a swordsman I stopped using heal potions before level 200. I survived just fine not being able to heal myself.
Old soldiers never die, they just fade away.