Too many keys and too many objects
Moderator: Game Administrators
Too many keys and too many objects
Ciao !!!!
Help.me !!! I ran out of space
I have about twenty keys collected in various missions, plus various objects including maps, candles, ropes, and without a joke I have a bank and a full tavern.
But for example, can't you do that when you use the prison key once it opens and the key disappears? From today onwards the prison will be open! Example
The same for objects! Pirate Map? Once used it is no longer needed as you have learned the way!
Why do I have to keep unnecessary items and keys ???
Grazie! Tnks! Merci! Dammene!
Help.me !!! I ran out of space
I have about twenty keys collected in various missions, plus various objects including maps, candles, ropes, and without a joke I have a bank and a full tavern.
But for example, can't you do that when you use the prison key once it opens and the key disappears? From today onwards the prison will be open! Example
The same for objects! Pirate Map? Once used it is no longer needed as you have learned the way!
Why do I have to keep unnecessary items and keys ???
Grazie! Tnks! Merci! Dammene!
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Re: Too many keys and too many objects
I agree. We discussed this a couple of years ago and thought of some alternatives.
viewtopic.php?f=8&t=15725&hilit=Keys
What do you think?
viewtopic.php?f=8&t=15725&hilit=Keys
What do you think?
Re: Too many keys and too many objects
Wow leone!!!
This Is perfect idea!
This Is a post of 2 year ago and i dont read answer of combtant .
Sin.
It is truly a beautiful idea.
There are already so many maps ready that stuffing a quest into it doesn't cost anything.
This Is perfect idea!
This Is a post of 2 year ago and i dont read answer of combtant .
Sin.
It is truly a beautiful idea.
There are already so many maps ready that stuffing a quest into it doesn't cost anything.
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
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- Posts: 234
- Joined: Sat Apr 28, 2018 12:41 am
Re: Too many keys and too many objects
I agree a key ring or something similar would be great. So many easy fixs needed but not done makes me sad.
- LostKnight
- Posts: 6402
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Too many keys and too many objects
so so sad ...
GREAT idea ... falls on deaf ears.
The silence is deafening!
Nobody cares.
GREAT idea ... falls on deaf ears.
The silence is deafening!
Nobody cares.
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.
Re: Too many keys and too many objects
waiting for something to be done I ask for help from all of you.
is there any key or item that i can delete / sell / destroy?
I need really SPACE!!!!
I kept:
Key office manager hobbsmine
Key warehouse hobbsmine
Key Stone Hobbs
All Keys Hobbs
Prison Key
Key Asdwon (quest not open)
unknown key (2 or 3)
Pirate map
mountai map
rope candle
cemetery key
other.....
is there any key or item that i can delete / sell / destroy?
I need really SPACE!!!!
I kept:
Key office manager hobbsmine
Key warehouse hobbsmine
Key Stone Hobbs
All Keys Hobbs
Prison Key
Key Asdwon (quest not open)
unknown key (2 or 3)
Pirate map
mountai map
rope candle
cemetery key
other.....
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
- LostKnight
- Posts: 6402
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Too many keys and too many objects
@ Syor
Problem is, you may not need them now but in the future you just might
"Unknown key" you can sell back to the Outlaw wagon shop where you bought them, sell 1m buy 2m I think
Once done Hobbs gold mine the only one you need is the Precious Resource key if you go mining there.
- - remember there is an empty room in that area that MIGHT become future content.
candle, mountain map, rope I'm told can be sold or reused to help others.
But if sold then you cannot get them back as they are one time quest items.
IF in the future something opens up in there they will become very expensive to buy back if you sold yours.
Some are transferable, some not.
SUGGESTION:
- leave ALL the keys in the bank or tavern.
- - Create two level 30 alt with two Shop pets - one for the bank area one at the tavern they replace the space the keys have used, and actually give you more space.
The suggestion for a keyring was never acted on so these space using items must be kept in case needed in future content. The only one I know that can be bough as many times as you want it is the "Unknown Key"
Problem is, you may not need them now but in the future you just might
"Unknown key" you can sell back to the Outlaw wagon shop where you bought them, sell 1m buy 2m I think
Once done Hobbs gold mine the only one you need is the Precious Resource key if you go mining there.
- - remember there is an empty room in that area that MIGHT become future content.
candle, mountain map, rope I'm told can be sold or reused to help others.
But if sold then you cannot get them back as they are one time quest items.
IF in the future something opens up in there they will become very expensive to buy back if you sold yours.
Some are transferable, some not.
SUGGESTION:
- leave ALL the keys in the bank or tavern.
- - Create two level 30 alt with two Shop pets - one for the bank area one at the tavern they replace the space the keys have used, and actually give you more space.
The suggestion for a keyring was never acted on so these space using items must be kept in case needed in future content. The only one I know that can be bough as many times as you want it is the "Unknown Key"
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.
Re: Too many keys and too many objects
Tnks LostKnight.
you tell the truth.
Until now I have avoided creating another ALT for the problem of passing objects that I have (and it remains a problem for me) (Old Suggestion)
Conclusion: I have to conserve these objects; I can't pass them independently from one character to another ...
uff what stress ...
you tell the truth.
Until now I have avoided creating another ALT for the problem of passing objects that I have (and it remains a problem for me) (Old Suggestion)
Conclusion: I have to conserve these objects; I can't pass them independently from one character to another ...
uff what stress ...
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
- LostKnight
- Posts: 6402
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Too many keys and too many objects
In my humble opinion:
Once you have a key, you use it - and it disappears.
But whatever it unlocked, stays unlocked for you - forever!
Once you use a rope, a map, the rope remains in place for you and the path of the map is now known.
We all have torches today, makes the candle a useless space waster but needed for the quest.
--- OR ---
As a kid in the 50's I wore the house key on a string around my neck whenever I went out.
Why can't we do that in the game or craft a "pouch" that holds those "1 time keys/objects"?
Toss the pouch in the bank, 1 space
Must take it out of the bank to add a key, map, rope whatever and re-deposit in bank or it is done automatically if you are carrying it around.
Clicking on the pouch would tell you exactly what is in it. carry the pouch and "all things in it" are available for use.
Things that can be purchased, the Unknown key for example, or keys that can be had repeatedly would not go in the pouch.
Once you have a key, you use it - and it disappears.
But whatever it unlocked, stays unlocked for you - forever!
Once you use a rope, a map, the rope remains in place for you and the path of the map is now known.
We all have torches today, makes the candle a useless space waster but needed for the quest.
--- OR ---
As a kid in the 50's I wore the house key on a string around my neck whenever I went out.
Why can't we do that in the game or craft a "pouch" that holds those "1 time keys/objects"?
Toss the pouch in the bank, 1 space
Must take it out of the bank to add a key, map, rope whatever and re-deposit in bank or it is done automatically if you are carrying it around.
Clicking on the pouch would tell you exactly what is in it. carry the pouch and "all things in it" are available for use.
Things that can be purchased, the Unknown key for example, or keys that can be had repeatedly would not go in the pouch.
I am always AFK!
I am LK, A Friendly Knight.
I am LK, A Friendly Knight.