monster sizes

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Syor
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monster sizes

Post by Syor »

I know! it's a fantasy game, etc. etc. but I would make some monsters bigger.

do we want to talk about dragons? ok it's fine up to a certain level with these dimensions ..... but in the high spheres we make decent dragons!
For example for the medals in the arena, couldn't you make a dragon that is 4 times the current one? dragons are huge !!!!

I had a game called "Moonstone" and when the dragon came out you could only see the head for how big it was. horrible graphics of that game, but the size makes the idea of ​​how strong that monster is.

and the giants? can they be doubled?
Giants as tall as me are hardly credible.

and a giant worm? one of the strongest ones, not all !!

It doesn't have much use, and maybe only 4 or 6 can surround you (and not 8) but it would be a little more realistic.

I ask those who hang out with graphics programs to do some simulation, if I can I will do the same.


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SellSword
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Re: monster sizes

Post by SellSword »

I still need another arena medal so make those dragons huge and scary when I'm done! :lol:
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Leone
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Re: monster sizes

Post by Leone »

Would larger animations create more lag? I don't know the answer to that - I'm posing the question.

Mind you, I guess scorpion king is far larger than usual FT characters.
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Syor
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Re: monster sizes

Post by Syor »

Sellsword I think that facing a giant dragon and winning is a huge satisfaction.

Wait until they approve my idea before going there, you have to defeat a super dragon !!! XD


Leo, these are doubts that only combtant can answer

True, the scorpion is very large, but a dragon twice the size of a scorpion, I think is very exciting
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Gullander
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Re: monster sizes

Post by Gullander »

It has been suggested the whole FT world rides on the back of a giant turtle! Now that's big! :lol:

Seriously a nice idea! :D in places that have room it would be fun. I like the idea of a boss monster appearing that is larger than normal.
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SellSword
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Re: monster sizes

Post by SellSword »

The places that have room is kind of key. There are a few maps where narrow corridors are the norm so large monsters would not work too well there.
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