I want to propose to return the clan maps to their previous form. Now the trees will spawn in a certain amount on the entire map. But what if it's an island map? At some points there are small islands where it is impossible to cut down a tree. What if there are several such small islands? And there are also places where it is impossible to go because of clan tasks. And all this reduces the number of trees on the clan map.
I would like to tell you about the bushes separately. They are useless, they do not give trunks. They just cover the area and make it difficult to move around. They often grow next to trees and to cut down a tree you need to cut down a bush first.
There is also a gate lock. Trees and bushes very often grow in the wrong place and block the possibility of using the gate.
Why not return the clan maps to the old view with an endless tree? Yes, it may have been done because of the inconvenience of clan wars, BUT very few players prefer to chop down trees on the clan map, they prefer the map nearby or martek. Therefore, I think there should be no problems in the clan war.
Old clan maps
Moderator: Game Administrators
Old clan maps
Wertyol