New pet idea

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Mirt
Posts: 16
Joined: Thu Oct 31, 2019 12:54 pm

New pet idea

Post by Mirt »

Ok my idea is a simple idea. (Besides the partial recoding) It is a new mob, boss, and pet that involves ogre halfling with a slight recolor and a tweak to the code to make. It a mage add 10 dex and add like 10-20k HP and have the spell distance at like 7-8, add lvls to the original so it's available around 600 or so and increase walking speed a little it is up to you if you wish to speed up attack or not though with the high damage I suggest keeping it at 1.0 or make it 1.5 so it don't over shadow the worms at 820
That's my idea I hope it happens 😁
Last edited by Mirt on Mon Mar 17, 2025 3:27 pm, edited 1 time in total.
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Leone
Posts: 5236
Joined: Wed Aug 28, 2013 12:00 am
Location: Ashdown Village

Re: New pet idea

Post by Leone »

So, a ranged ogre halfling with better all round stats?

I'm against this idea.

Players already have a huge advantage with the different pets available to them. The alternative view is don't take your pets to places where any slight disruption can cause their demise.

Worms are available at lv 820.
Bakidef
Posts: 4
Joined: Fri Mar 06, 2020 2:59 am

Re: New pet idea

Post by Bakidef »

I have a suggestion. There are some mobs that have slightly stronger variations. My idea is that there could be a chance of these variations appearing depending on the chosen pet, for those who are lucky... they could receive a variation of the chosen pet, it would be a small benefit in life and damage and would diversify things, generating a profitable benefit to the game. What do you think? Well, that's my idea.

These are some examples:
Pet lvl820 - Worm and Illuminated Worm
Pet lvl380 - Fairy and Spring Fairy
Pet lvl320 - Freya and Cyber ​​Freya
Pet lvl136 - Staff Stan and Firefighter Staff Stan
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