Some basements, which should have lighting as they are inside a building, have lampish looking ?statues?. Could the be made lights ?
And in areas like king garden and other underground buildings, where campfires should cause a health risk without a chimney, cough cough, could we get in wall lamps that can be lit ? Make the amount of time lit dependant upon the light item used. ie: candle 150s, basic torch 300s, magic torch 600s. Once a light burns out, it has to be relit?
Just a thought.
Lights/Dungeons
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- Lestat
- Posts: 595
- Joined: Fri Jun 17, 2016 6:39 am
Lights/Dungeons
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lestat / sword 1038
OgreLes / ogre 2001
Loco / archer 250
-ForKotu- / mage 1143
krampdtyl / dwarf 125
Duke clans ObeY, -OC-
OgreLes / ogre 2001
Loco / archer 250
-ForKotu- / mage 1143
krampdtyl / dwarf 125
Duke clans ObeY, -OC-
- Akkilles
- Posts: 1987
- Joined: Sat Jan 06, 2018 11:55 pm
Re: Lights/Dungeons
Fixed . Thank you
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Akkilles ☆Active☆ but currently very busy.
(I'll answer when i have time)
--> I hope everyone the best in life.
With great
power
Comes great
Responsibility

GAME RULES
Forum Rules