Forgotten Tales 9 beta version released!

stay tuned

Moderators: Leone, Game Administrators, Forum Manager

User avatar
LostKnight
Posts: 6472
Joined: Sat Sep 09, 2017 8:02 pm
Location: Rockhiem nord i Steinhus nær Kedington

Re: Forgotten Tales 9 beta version released!

Post by LostKnight »

compbatant wrote: Thu Apr 16, 2026 9:16 am When you enter just "start.sh" then command line is searching for executable in PATH variable. Current directory isn't there by default. Only directories like "/bin" '/usr/bin" etc.
In the ft9.zip file the start.bat and start.sh files have 1 line:

Code: Select all

java --sun-misc-unsafe-memory-access=allow --enable-native-access=ALL-UNNAMED -jar desktop.jar 920 640
as you can see from my previous post I did a /cd command in my terminal (Debian Linux) changing my directory to

Code: Select all

/media/10/FT-MMOG/ft9/
and tried running the start.sh - it was not found.

So I created my own .sh file with these lines that are based on the FT v8 bash files except for the final /ft9/:

Code: Select all

cd /media/10/FT-MMOG/ft9/

java -jar desktop.jar 634 518
And my OpenBox

Code: Select all

rc.xml
file has:

Code: Select all

    <keybind key="C-A-6">
      <action name="Execute">
        <command>/media/10/FT-MMOG/ft9/ft6.sh</command>
      </action>
    </keybind>
Now everything works just fine.
FT·260416·104102.jpg
FT·260416·104102.jpg (98.79 KiB) Viewed 365 times
I would if I could but I can't, so I won't. My forgetter is getting better.
I do not make typos, the keys move around on my keyboard to confuse me.
- The Tpyo Knig
As a matter of fact, yes, I am AFK!
User avatar
compbatant
Site Admin
Posts: 2068
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: Forgotten Tales 9 beta version released!

Post by compbatant »

LostKnight wrote: Thu Apr 16, 2026 3:54 pm
compbatant wrote: Thu Apr 16, 2026 9:16 am When you enter just "start.sh" then command line is searching for executable in PATH variable. Current directory isn't there by default. Only directories like "/bin" '/usr/bin" etc.
In the ft9.zip file the start.bat and start.sh files have 1 line:

Code: Select all

java --sun-misc-unsafe-memory-access=allow --enable-native-access=ALL-UNNAMED -jar desktop.jar 920 640
as you can see from my previous post I did a /cd command in my terminal (Debian Linux) changing my directory to

Code: Select all

/media/10/FT-MMOG/ft9/
and tried running the start.sh - it was not found.

So I created my own .sh file with these lines that are based on the FT v8 bash files except for the final /ft9/:

Code: Select all

cd /media/10/FT-MMOG/ft9/

java -jar desktop.jar 634 518
And my OpenBox

Code: Select all

rc.xml
file has:

Code: Select all

    <keybind key="C-A-6">
      <action name="Execute">
        <command>/media/10/FT-MMOG/ft9/ft6.sh</command>
      </action>
    </keybind>
Now everything works just fine.
FT·260416·104102.jpg
Please read again my previous message.
Changing directory is not enough. You must type
./start.sh
or
sh start.sh

When you enter just "start.sh" then system search for command in directories defined in PATH global variable. In general in PATH variable there is no current directory.
The $PATH is a specific system variable containing a list of directories separated by colons (:). When you type a command (like ls), the shell searches these directories in order to find the executable file.View your PATH: Run echo $PATH in the terminal.Common directories in $PATH: /bin, /usr/bin, and /usr/local/bin.

You don't have "start.sh" script put in /bin or /usr/bin etc directory so it is not found.
It doesn't matter where is you current directory set by "cd" command.
User avatar
LostKnight
Posts: 6472
Joined: Sat Sep 09, 2017 8:02 pm
Location: Rockhiem nord i Steinhus nær Kedington

Re: Forgotten Tales 9 beta version released!

Post by LostKnight »

compbatant wrote: Thu Apr 16, 2026 6:29 pm {snip}
Please read again my previous message.
Changing directory is not enough. You must type
./start.sh
or
sh start.sh
Agreed, those two commands basically say "ignore the $PATH start the script in the directrory you are in".
You can also use

Code: Select all

source start.sh
as well.

starting "start.sh" with

Code: Select all

/directory/subdir1/subdir2/start.sh
also works.

Therefore:

Code: Select all

/media/10/FT-MMOG/ft9/ft6.sh
will start the ft6.sh script from: the run command, or from an OpenBox menu, or in a terminal.

ft6.sh has two lines:

Code: Select all

cd /media/10/FT-MMOG/ft9/

java -jar desktop.jar 634 518
/media/10/FT-MMOG/ft9/ - is where ft9.zip was extracted to and because my bash script used the cd command to change to that directory I'm in the required directory to run the command:

Code: Select all

java -jar desktop.jar 634 518
I did not use:

Code: Select all

cd /media/10/FT-MMOG/ft9/
ft6.sh
I used:

Code: Select all

/media/10/FT-MMOG/ft9/ft6.sh
Anyway. It's working. Thank you.
I would if I could but I can't, so I won't. My forgetter is getting better.
I do not make typos, the keys move around on my keyboard to confuse me.
- The Tpyo Knig
As a matter of fact, yes, I am AFK!
User avatar
LostKnight
Posts: 6472
Joined: Sat Sep 09, 2017 8:02 pm
Location: Rockhiem nord i Steinhus nær Kedington

Re: Forgotten Tales 9 beta version released!

Post by LostKnight »

This seems like as good a place as any.
A tiny oops that could use a tweak in FT version 9

How about moving the "red (X)" down below the Health, Mana bars under the mini-map.
260416·132508.jpg
260416·132508.jpg (3.98 KiB) Viewed 322 times
I would if I could but I can't, so I won't. My forgetter is getting better.
I do not make typos, the keys move around on my keyboard to confuse me.
- The Tpyo Knig
As a matter of fact, yes, I am AFK!
User avatar
compbatant
Site Admin
Posts: 2068
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: Forgotten Tales 9 beta version released!

Post by compbatant »

LostKnight wrote: Thu Apr 16, 2026 8:29 pm This seems like as good a place as any.
A tiny oops that could use a tweak in FT version 9

How about moving the "red (X)" down below the Health, Mana bars under the mini-map.
260416·132508.jpg
Good catch. I added function for detecting rounded corners in phone and moving down minimap so it is fully visible but I forgot to move down zoom and erase buttons. I will fix it in next client update.
User avatar
LostKnight
Posts: 6472
Joined: Sat Sep 09, 2017 8:02 pm
Location: Rockhiem nord i Steinhus nær Kedington

Re: Forgotten Tales 9 beta version released!

Post by LostKnight »

compbatant wrote: Thu Apr 16, 2026 8:45 pm
LostKnight wrote: Thu Apr 16, 2026 8:29 pm {snip}I will fix it in next client update.
Thank you.
I would if I could but I can't, so I won't. My forgetter is getting better.
I do not make typos, the keys move around on my keyboard to confuse me.
- The Tpyo Knig
As a matter of fact, yes, I am AFK!
Wiktor12
Posts: 58
Joined: Thu Jun 18, 2020 2:55 am

Re: Forgotten Tales 9 beta version released!

Post by Wiktor12 »

Po aktualizacji problem dalej występuje, tylko trochę mniejsza część mapy jest zasłonięta. Czy to normalne?
User avatar
LostKnight
Posts: 6472
Joined: Sat Sep 09, 2017 8:02 pm
Location: Rockhiem nord i Steinhus nær Kedington

Re: Forgotten Tales 9 beta version released!

Post by LostKnight »

compbatant wrote: Wed Apr 15, 2026 11:32 pm
LostKnight wrote: Tue Apr 14, 2026 9:59 pm Is there a beta version for PC?
It is not beta anymore. It is available for everybody.
https://dmgamestudio.com/files/ft9.zip
PC version has not been updated to 9.0.11

Top of page still says: Current version: 9.0.8
I would if I could but I can't, so I won't. My forgetter is getting better.
I do not make typos, the keys move around on my keyboard to confuse me.
- The Tpyo Knig
As a matter of fact, yes, I am AFK!
User avatar
compbatant
Site Admin
Posts: 2068
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: Forgotten Tales 9 beta version released!

Post by compbatant »

Wiktor12 wrote: Fri Apr 17, 2026 11:49 pm Po aktualizacji problem dalej występuje, tylko trochę mniejsza część mapy jest zasłonięta. Czy to normalne?
iOS or Android? Android should be fixed. iOS update is not ready yet.
User avatar
compbatant
Site Admin
Posts: 2068
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: Forgotten Tales 9 beta version released!

Post by compbatant »

LostKnight wrote: Sun Apr 19, 2026 3:15 pm
compbatant wrote: Wed Apr 15, 2026 11:32 pm
LostKnight wrote: Tue Apr 14, 2026 9:59 pm Is there a beta version for PC?
It is not beta anymore. It is available for everybody.
https://dmgamestudio.com/files/ft9.zip
PC version has not been updated to 9.0.11

Top of page still says: Current version: 9.0.8
I just updated PC version. iOS is still 9.0.8 that's why I didn't update version name here.
Post Reply