Forgotten Tales 9 beta version released!

stay tuned

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CKA3O4HuK
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Re: Forgotten Tales 9 beta version released!

Post by CKA3O4HuK »

SK1976 wrote: Sat May 02, 2026 11:42 am PXL_20260502_094017632~2.jpg
Looks like location -1.10. I wonder if I got it right?

OantoskaO (archer) 5500
Aleksey (mage) 3300
KOMAPEHOK (dwarf) 1900

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Akkilles
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Re: Forgotten Tales 9 beta version released!

Post by Akkilles »

compbatant wrote: Sat May 02, 2026 6:24 pm
SK1976 wrote: Sat May 02, 2026 11:42 am PXL_20260502_094017632~2.jpg
Which map and position is this?
Somebody put these objects first and then cover it with the water and grass but in FT9 it is visible again because rendering is different. These objects must be removed.
I created this map and the story and decorated it in my own creative way. However, FT9 wasn’t adapted for these decorations, which caused some layers to become visible. I’ve mentioned the issue to Combatant, and I hope we can fix these visual problems and adjust the different layers as soon as the majority of the players has installed FT9.

The fact is that several of these redesigned maps, created to further refine the game, have been affected by this new version. I really hope the issue can be fixed.
Since the refinement of all these maps has taken so much of my time and personal effort, I can honestly say that it’s saddening to see it like this.
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SK1976
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Re: Forgotten Tales 9 beta version released!

Post by SK1976 »

walk around the ft-world. all objects are overlayed wrong.

portals are OVER objects.
In older versions they where hard to see.
Test it at the entrance of the collosseum maybe.

Old version OK
New Version NOT

and that everywhere.

the overlay is wrong arranged !

:)
DUKE of SK-Clan
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