unit 58 has no death animation
Moderator: Game Administrators
-
- Posts: 3032
- Joined: Fri Oct 18, 2013 12:00 am
- Location: United States of America
unit 58 has no death animation
as title says, there is no death animation for unit 58 (catapult)
Beeware the Spiral Blitzbees...

- MadMikael
- Posts: 3301
- Joined: Sat Mar 08, 2014 5:54 pm
- Location: Windsor, Ontario, Canada (EST time zone)
Re: unit 58 has no death animation
I thought it lit on fire, then disappeared
RETIRED [GM] - Game Master
Please contact GM Inbox for help if you need it.
GM Inbox contact link 
ucp.php?i=pm&mode=compose&u=9711
Please contact GM Inbox for help if you need it.
ucp.php?i=pm&mode=compose&u=9711
- joeylamcy
- Posts: 454
- Joined: Thu Aug 01, 2013 12:00 am
- Location: Hong Kong
Re: unit 58 has no death animation
I think it was, but maybe it has changed
- joeylamcy(archer,130)
- j0eylamcy(mage,110+)
- meatshield(ogre,75)
- j0ey1amcy(dwarf,50+)
- Chris_Wong(swordsman,10+,backup&storage)
-
- Posts: 3032
- Joined: Fri Oct 18, 2013 12:00 am
- Location: United States of America
Re: unit 58 has no death animation
it used to ... not working now, Cleopatra found it as far as I know
Beeware the Spiral Blitzbees...

- MadMikael
- Posts: 3301
- Joined: Sat Mar 08, 2014 5:54 pm
- Location: Windsor, Ontario, Canada (EST time zone)
Re: unit 58 has no death animation
I think the issue is related to the graphics update. Mainly the main graphics were updated, but some of the "skill" graphics were not.
Before the update, fire (from skill) could be seen on just about all enemies, except the large ones like red cyclops. Now I notice its harder to see on many enemies, and also the "always hit" skill is harder to see on my swordsman.
Just guessing here.
Before the update, fire (from skill) could be seen on just about all enemies, except the large ones like red cyclops. Now I notice its harder to see on many enemies, and also the "always hit" skill is harder to see on my swordsman.
Just guessing here.
RETIRED [GM] - Game Master
Please contact GM Inbox for help if you need it.
GM Inbox contact link 
ucp.php?i=pm&mode=compose&u=9711
Please contact GM Inbox for help if you need it.
ucp.php?i=pm&mode=compose&u=9711
- joeylamcy
- Posts: 454
- Joined: Thu Aug 01, 2013 12:00 am
- Location: Hong Kong
Re: unit 58 has no death animation
MadMikael wrote:I think the issue is related to the graphics update. Mainly the main graphics were updated, but some of the "skill" graphics were not.
Before the update, fire (from skill) could be seen on just about all enemies, except the large ones like red cyclops. Now I notice its harder to see on many enemies, and also the "always hit" skill is harder to see on my swordsman.
Just guessing here.
Both skills are still clear to be seen for me

- joeylamcy(archer,130)
- j0eylamcy(mage,110+)
- meatshield(ogre,75)
- j0ey1amcy(dwarf,50+)
- Chris_Wong(swordsman,10+,backup&storage)