If they were craftable by all players then I'd support, I've actually already got a huge thread with ideas similar to this.
It's not that I disagree persay, I just don't want them to be another shop item that only high level players can get. I only want to encourage player to player economic improvements
I still don't think they need to be % based for the actual player, I just think it'd be way too OP. The idea sounds nice, but wait til you meet a player with 80 of these 50% potions in their backpack lol
Yeah I definitely agree 50% is way too much. I think a top end of 20% is fair, although I'd still prefer to use an items with an amount of uses or chance to break on use to conserve limited space.
I think we're agreeing on the basic part but not the details btw lol.
And yes, make them craftable and NOT sellable at a shop whilst also letting anyone craft them regardless of level. That will encourage players with less wealth to craft and sell for a nice profit to us lazy players with gold