That is the best thing i have ever heardCorrupter wrote: Tue Feb 13, 2018 1:00 am Awesome idea! It is good to be able to target them, but one should also be able to decide when NOT to target them.
Its about time someone said that
Moderator: Game Administrators
That is the best thing i have ever heardCorrupter wrote: Tue Feb 13, 2018 1:00 am Awesome idea! It is good to be able to target them, but one should also be able to decide when NOT to target them.
Park those seiges and we'll see who's weakJon Jon wrote: Tue Feb 13, 2018 12:15 pm You can only cry, not my fault that you are weak, everything can be done only you have to be able to, cry here \____/ hah.
Yes i have seen him run and it makes me laugh every timeNightBaby wrote: Tue Feb 13, 2018 7:50 pm Ryaca, have you ever seen Hellwave and his "alts" run from players much lower? It's hilarious watching him in PvP![]()
Even funnier when he brings others to fight that lower player and brags when he FINALLY kills them with help![]()
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Huge +1 on the sieges needing to be fixed. A 200 player with sieges hides behind them while firing higher levels all the time, it's really unfair.
naughty_boy wrote: Wed Feb 14, 2018 6:56 pm well in my idea swordsman are here fo wars
brave ppl join wars and as ik brave ppl don't hide behind sieges![]()
how ever we are talking about a player witch is famous bc of his moment when he hide behind sieges and run to shop range, but true swordsman are for real player vs player fight! that fight well and win/loose fair
i just found that if a char like swords set right gears they can have up to 60% mana resistance![]()
with 1 siege , mages will loose 50% of dmg without any discussion! ( 2 sieges will get 70% easy)
also all chars has magic resistance witch is not fair.
we need damage resist too
would make pvp more hard also i was thinking that why multiple player can target 1 player? like 8 vs 1![]()
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guess if we have a target limit for 1 player we will have more fair fights and more cool moment![]()
not a bad idea
Yes, mages need 90 percent melee protection, a self heal spell, they should be given full time invisibility and once an hour an instant kill spell. And let's reduce magic resistance to 10%