I don't know if this would even be possible but a ghost can dream
Would be really really cool if one day in the future our private houses could be entered like a real house and we could have friends hang out with us with pvp protection on the inside of the house only
Could also put a fishing hole in there
Could also make crafting only accessible from the inside so can't be griefed by players while trying to craft
Would be great for when a house owner just wants to be left alone with their thoughts away from all the drama that FT can sometimes bring
Houses
Moderator: Game Administrators
- Humble_M
- Posts: 680
- Joined: Wed Dec 14, 2016 12:32 pm
Re: Houses
+1
+2 if it allowed decorations (purchase or crafted)
+2 if it allowed decorations (purchase or crafted)
It's good to be the king!
-- History of the World - Part I (1981)
username: Humble_M (Mage)
-- History of the World - Part I (1981)
username: Humble_M (Mage)
- Ryaca
- Posts: 2681
- Joined: Fri Jan 22, 2016 3:52 am
- Arashiko
- Posts: 940
- Joined: Wed Nov 30, 2016 9:51 am
- madmaniacal1
- Posts: 1685
- Joined: Mon May 23, 2016 12:29 am
Re: Houses
Unfortunately, current game mechanics would require a separate map for each house, unless Compbatant can make it a map where all other players vanish (visibly and collision) in that map. Without knowing the game engine core, idk if it could be done (perhaps a new map type could be made), but this seems like the best option (although decorations wouldn't work for this idea). If players couldn't see, speak, or even detect one another (although GMs would have to be immune to it), I don't see how it could be abused. A safe, silent refuge from the rest of FT.
Omnes Autem Uri
- Arashiko
- Posts: 940
- Joined: Wed Nov 30, 2016 9:51 am
Re: Houses
The map for the house interior would not need to be large. In another game I played the house interiors were perhaps 4x the size of the bedrooms in the FT Tavern.
Arashiko Senior GM (RETIRED )
Now playing again as Arozel.

Now playing again as Arozel.
