Securing Building Contents...
Moderator: Game Administrators
Re: Securing Building Contents...
I believe that clan funds should be allowed to be removed by the clan duke
BOO!
- MadMikael
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Re: Securing Building Contents...
Thinking about it, perhaps, the easiest solution is to add a new optional clan building or two.
They could have names like "vault" or "safehouse"...
Probably, you cannot craft there, and the building has no built in defenses.
But, high armor and/or high hp seem to fit.
One could be accessible by Dukes and Lords, another could be Duke only.
Then, if clans wanted to have such buildings, they could opt to build them; and those that do not want them don't have to.
It would also add a slight change to clan warfare - this building could be a valuable target, as you know it's likely where the enemy keeps their good stuff - and only high ranking clan members can access it (so there's not as much hiding of alts for emergency emptying).
Now, I know the solution may not be ideal, but, it could be easier to implement than changing code on existing buildings - meaning, it may be more likely to get added.
They could have names like "vault" or "safehouse"...
Probably, you cannot craft there, and the building has no built in defenses.
But, high armor and/or high hp seem to fit.
One could be accessible by Dukes and Lords, another could be Duke only.
Then, if clans wanted to have such buildings, they could opt to build them; and those that do not want them don't have to.
It would also add a slight change to clan warfare - this building could be a valuable target, as you know it's likely where the enemy keeps their good stuff - and only high ranking clan members can access it (so there's not as much hiding of alts for emergency emptying).
Now, I know the solution may not be ideal, but, it could be easier to implement than changing code on existing buildings - meaning, it may be more likely to get added.
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Re: Securing Building Contents...
It could also be built as a decoy to deliberately be the number one target for enemy clans. Yes, I like it.
Re: Securing Building Contents...
So, wipe the clan maps clean and let people build with new options, right?
Old soldiers never die, they just fade away.
- MadMikael
- Posts: 3303
- Joined: Sat Mar 08, 2014 5:54 pm
- Location: Windsor, Ontario, Canada (EST time zone)
Re: Securing Building Contents...
I've suggested this before... let's just say, it's not popular
As for the vault idea, I'm asking all for ideas on it.
Stats are key.
But, any possibilities you can think of - don't want it to get abused....
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- LostKnight
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Re: Securing Building Contents...
@ Leone
↑ OH nice ... but you told everyone!
Sure they'd figure it out sooner or later ... but the ones that would have figured it out later now have a "sooner"
↑ OH nice ... but you told everyone!
Sure they'd figure it out sooner or later ... but the ones that would have figured it out later now have a "sooner"
Re: Securing Building Contents...
Maybe it's reverse reverse psychology? Or is that just what he wants you to believe? This gets deep, in more ways than one!LostKnight wrote: ↑Wed Mar 28, 2018 9:32 pm @ Leone
↑ OH nice ... but you told everyone!
Sure they'd figure it out sooner or later ... but the ones that would have figured it out later now have a "sooner"
Old soldiers never die, they just fade away.
- MadMikael
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- Joined: Sat Mar 08, 2014 5:54 pm
- Location: Windsor, Ontario, Canada (EST time zone)
Re: Securing Building Contents...
Who remembers the poisoned cup scene from The Princess Bride?SellSword wrote: ↑Wed Mar 28, 2018 11:54 pmMaybe it's reverse reverse psychology? Or is that just what he wants you to believe? This gets deep, in more ways than one!LostKnight wrote: ↑Wed Mar 28, 2018 9:32 pm @ Leone
↑ OH nice ... but you told everyone!
Sure they'd figure it out sooner or later ... but the ones that would have figured it out later now have a "sooner"
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- LostKnight
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Re: Securing Building Contents...
LOVE that movie! (see the new monster list for verification )
Beeware the Spiral Blitzbees...