Re: quivers for archers
Posted: Mon Mar 13, 2017 7:36 pm
I remember getting the freeze arrow skill and thinking now I can compete with the other characters. Oh my but was I let down when I found out it only works the 1st time. I mean everyone carries 1 unfreeze pot on them which renders the skill all but useless. I tried it out for awhile against my friends just to be sure because I JUST COULDN'T BELIEVE THAT WAS HOW THE SKILL WAS IMPLEMENTED...BELIEVE!
Secondly, it's considered magic I presume which gives that one chance to freeze a chance to fail against MR.
Speaking of freezing, how is it that a frozen mage can heal themselves. Your are frozen YET you can cast a healing spell continuously...strange (maybe I should consult Dr. Strange). Perhaps that particular spell doesn't involve invocations and swirling hands motions, just a quick thought to endlessly channel life energy back into the mage...how wonderful
If any of these injustices <smiles> are in error, please let me know.
Oh yeah, give us archers a bunch of marvelous quivers with amazing and unique powers ...and please let us run fast...please...please...please.
Just had a thought while I was blathering on, what about consumables like expensive arrows with powers like critical hit....chance to shatter an opponents exceedingly rare 2K chest plate or a chance to instill a bit of a cough for a short time...that would be cool
Your target would have to waste 5 seconds clearing it's throat before it could resume the attack.
Secondly, it's considered magic I presume which gives that one chance to freeze a chance to fail against MR.
Speaking of freezing, how is it that a frozen mage can heal themselves. Your are frozen YET you can cast a healing spell continuously...strange (maybe I should consult Dr. Strange). Perhaps that particular spell doesn't involve invocations and swirling hands motions, just a quick thought to endlessly channel life energy back into the mage...how wonderful

If any of these injustices <smiles> are in error, please let me know.
Oh yeah, give us archers a bunch of marvelous quivers with amazing and unique powers ...and please let us run fast...please...please...please.
Just had a thought while I was blathering on, what about consumables like expensive arrows with powers like critical hit....chance to shatter an opponents exceedingly rare 2K chest plate or a chance to instill a bit of a cough for a short time...that would be cool
