Page 2 of 3
Re: Keys, keys and more keys
Posted: Thu May 24, 2018 2:44 pm
by Rothost
That is all well and good to keep the keyring in your house but many players dont have a house or only a couple of their characters do, so why not allow it to be put in Bank instead?
Re: Keys, keys and more keys
Posted: Thu May 24, 2018 3:33 pm
by Leone
Bank, tavern or house. Each of these are fine!
Re: Keys, keys and more keys
Posted: Thu May 24, 2018 3:38 pm
by LostKnight
Rothost wrote: Thu May 24, 2018 2:44 pm
That is all well and good to keep the keyring in your house but many players dont have a house or only a couple of their characters do, so why not allow it to be put in Bank instead?
Leone wrote: Thu May 24, 2018 3:33 pm
Bank, tavern or house. Each of these are fine!
I did it again, I answered the same as Leone and hit [Preview] instead of submit.
My "text cache" says I wrote:
==========
Awesome!
So on person, for the daring of course, in your house or the Bank or Tavern.
==========
It's an age thing right!?
Re: Keys, keys and more keys
Posted: Sun Sep 23, 2018 7:22 pm
by Nahgus
1 master key that automatically updates as quests are done and access is gained to a certain area or make areas player has gained access to always unlocked for that player
1 key to rule them all
Re: Keys, keys and more keys
Posted: Sun Sep 23, 2018 8:19 pm
by LostKnight
Nahgus wrote: Sun Sep 23, 2018 7:22 pm
1 master key that automatically updates as quests are done and access is gained to a certain area or make areas player has gained access to always unlocked for that player
1 key to rule them all
As I said
here, so a huge gold
+1 from me.
Slightly different concept but the
1 is constant!
Re: Keys, keys and more keys
Posted: Sun Sep 23, 2018 10:14 pm
by SellSword
Quite a few different suggestions, and I think I'd be ok with pretty much any of them, or with the ones LK linked to in the similar thread. I could go with a "good" update even if "better" or "best" in my opinion don't get implemented.
Re: Keys, keys and more keys
Posted: Mon Sep 24, 2018 8:55 pm
by cello117
I have one house in side pyramide, all time to enter need kill a mummy to get a key if i can have a free pass on this door will better mi life lol
cello 1270
Re: Keys, keys and more keys
Posted: Mon Sep 24, 2018 10:06 pm
by LostKnight
cello117 wrote: Mon Sep 24, 2018 8:55 pm
I have one house in side pyramide, all time to enter need kill a mummy to get a key if i can have a free pass on this door will better mi life lol
cello 1270
Noooooooooooo° You paid for the privilege to hunt for a key every time! It's a security thing.

Re: Keys, keys and more keys
Posted: Mon Sep 24, 2018 11:07 pm
by LIZARDKING
Something needs to be done. Heck ,we are still carrying around map, rope and candle...
Re: Keys, keys and more keys
Posted: Mon Sep 24, 2018 11:56 pm
by LostKnight
LIZARDKING wrote: Mon Sep 24, 2018 11:07 pm
Something needs to be done. Heck ,we are still carrying around map, rope and candle...
Could not agree more.
And that's 2 maps BTW. Plus a whole Christmas sock full of keys. Tie that to my belt and I have to wear 3 belts and 2 pair of suspenders. Only to find when I need a key Murphy steps in: It's always at the bottom of the pile!
Imagine poor cello117, he has to hunt for his key every time he wants to go home.
Poor guy...