Re: Term's XP Equation Theory
Posted: Tue Apr 23, 2019 7:06 pm
I am putting a bunch of different calculators on the overall spreadsheet, So far I have:
1. The main xp equation, I will update different variations and updates upon this in the future.
2. An xp required to get to a wanted level, such as lvl 1083 to 2282 how much xp I need. I'm thinking of modifying this with the main xp equation and monster list, to perform a monster grinding list based upon level/ pet.
3. Building hp, damage based on player stats, time required to destroy the building. (I can add a siege equation ....but I am unable to find it anywhere)
I'll be happy for more stuff to add! Just comment below:)
Also, still needed:
1. The main xp equation, I will update different variations and updates upon this in the future.
2. An xp required to get to a wanted level, such as lvl 1083 to 2282 how much xp I need. I'm thinking of modifying this with the main xp equation and monster list, to perform a monster grinding list based upon level/ pet.
3. Building hp, damage based on player stats, time required to destroy the building. (I can add a siege equation ....but I am unable to find it anywhere)
I'll be happy for more stuff to add! Just comment below:)
Also, still needed:
terminator wrote: Tue Apr 23, 2019 3:16 pm I need to find out 2 things, the distance a monster spawns from a player/pet and the correlation of the monster speed to the distance. Someone out here knows, it's not listed in the basic game formulas!(xD)![]()