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Re: Hobbs island quest

Posted: Fri Nov 20, 2020 1:08 am
by Rasta44
I have re-enabled the quests. Just know that it is a daily quest, meaning that it will reset when the FT clock is 00:00.

Re: Hobbs island quest

Posted: Fri Nov 20, 2020 7:44 am
by SK1976
perfectly ! thx again !

Re: Hobbs island quest

Posted: Fri Nov 20, 2020 1:50 pm
by Syor
Rasta44 wrote: Fri Nov 20, 2020 1:08 am I have re-enabled the quests. Just know that it is a daily quest, meaning that it will reset when the FT clock is 00:00.
Excellent work as always

But I've had the mission open in the mission log for a week.
Shouldn't it disappear at 00:00?

Re: Hobbs island quest

Posted: Fri Nov 20, 2020 2:12 pm
by SK1976
u know by urself its daily.
go again to the NPC to begin it from new !

thx rasta :)

Re: Hobbs island quest

Posted: Fri Nov 20, 2020 3:31 pm
by Gullander
I am sorry it is not being changed. Alot of players, especially those who just qualify to go to the island, cannot devote such consecutive time to kill 500 spiral mushymen. I can try again as I can make the time to do so but I fear many others will meet my original fate thinking they can knock off the count over a longer period of time. I don't care about me since it was a misunderstanding not a bug in the quest but I still think it will produce other confused or upset players who worked hard only to find their efforts wasted. Of course mine is only one opinion, and for those able to complete it faster it is great to have new quest options and I am thankful for all the hard work and effort made in creating the island. I do not mean to be critical, but as in other of my posts I try to consider the little guy who has limited time to play and how they may feel.

Re: Hobbs island quest

Posted: Fri Nov 20, 2020 3:35 pm
by compbatant
Maybe we should have quests which reset not daily but for example every 2 days or something like this?

Re: Hobbs island quest

Posted: Fri Nov 20, 2020 3:42 pm
by Syor
Mushrooms and Dwarves 2 days, the other 3 days.

But I like that the mission disappears from my register after these days.
It's useless to keep a mission on the register for a week that I can no longer complete.

Activate a mission, the days are over, mission disappears from the register.

Re: Hobbs island quest

Posted: Fri Nov 20, 2020 5:09 pm
by Leone
I agree for reasons already given. Either double the time or half the monsters!

Re: Hobbs island quest

Posted: Sun Nov 22, 2020 11:50 am
by SK1976
i done 400 dwarfs this morning !
Taken the quest at the morning !
As i was on 503+ dwarfs i gon eback to NPC !
And....

there was no questionmark over the NPC !

It seems not works well !


Maybe there was sysrestart between it and counting as new. plz chk it !


Dont play with programmings...letit like it was at opening map !


greetings...SK

Re: Hobbs island quest

Posted: Sun Nov 22, 2020 7:31 pm
by Rasta44
I can lower the monster amount, what would be a good amount for each of them?