Re: New Clan Building
Posted: Thu Feb 27, 2025 7:34 pm
You misunderstood me, I didn't mean to replace the farm, but to be like a farm that does not attack players and has no guards. Malt is already used only for storage.Jdjsnaba wrote: Thu Feb 27, 2025 6:52 pmI will explain why it is pointless to add a second type of farm. In general, farms are rarely used in clan bases. But if you add a farm with 500-600 places for things, then the old farm will be irrelevant. Then why would it be needed if you can build the same building, but with more space for things. Therefore, I believe that this should be an ordinary building that does not attack anyone and does not bring income to the clan.Jdjsnaba wrote: Thu Feb 27, 2025 6:47 pmThe game already has a farm, and adding something like it is pointless. I think it would just be a good warehouse. Just a building that does not attack, does not bring income to the clan. You can just store in itemsFilipFT wrote: Thu Feb 27, 2025 3:38 pm
Well, it would be like a farm, without guards and unable to attack. That's my idea, but I'm always ready to listen to some more advice.