Re: after FT 4.0
Posted: Thu Sep 11, 2014 2:29 am
MadMikael- you're absolutely right about "auto-follow/attack" for melee! I have loved that idea for so long that I think I was the first to mention it...not sure if that's actually true though LOL... I'll add that back into into my original post here. Also, I will add the stat reset improvement 
Mad and James - I think you're both misunderstanding how the dex would work... you would get 1x damage for dex, and 2x damage for mana, so there still is no need for dex... it's there only because it makes sense that IF opponent reduces damage with his dex, then that should be countered by mage's dex.
James, you wouldn't take those points and move them to dex, simply your damage would be reduced by Cyclops dex (surely you can't complain since everybody else has damage reduced by Cyclops arm!
additionally, the mana from your gear would now count into figuring your damage. Mages would be better my way than they are now until about level 300-400 (depending on stat points) ... melee players would be "even more" better though by doubling skill use... working toward balance
About speed, that's a really good point. From a "realistic" point of view, everything you said makes a lot of sense. My only response is that playability of the game must be considered more important know what I mean?
As for ideas you "just don't like" no disrespect here, but I'll be ignoring opinions with no reasoning behind them. Seriously, I don't mean to sound like a jerk or anything, but baseless opinions (whether they agree or disagree with my opinion) aren't particularly helpful

Mad and James - I think you're both misunderstanding how the dex would work... you would get 1x damage for dex, and 2x damage for mana, so there still is no need for dex... it's there only because it makes sense that IF opponent reduces damage with his dex, then that should be countered by mage's dex.
James, you wouldn't take those points and move them to dex, simply your damage would be reduced by Cyclops dex (surely you can't complain since everybody else has damage reduced by Cyclops arm!

About speed, that's a really good point. From a "realistic" point of view, everything you said makes a lot of sense. My only response is that playability of the game must be considered more important know what I mean?
As for ideas you "just don't like" no disrespect here, but I'll be ignoring opinions with no reasoning behind them. Seriously, I don't mean to sound like a jerk or anything, but baseless opinions (whether they agree or disagree with my opinion) aren't particularly helpful
