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Re: New update

Posted: Sun Dec 14, 2014 4:38 pm
by Gandalf
the next days, there will be some adjusting for sure about the building. from which building level, you think, is a building "safe" against a quick takedown?
lvl 100? lvl 200? for a tower? a city?
you know best!

Re: New update

Posted: Sun Dec 14, 2014 6:36 pm
by X-MAN 1st
Gandalf wrote:the next days, there will be some adjusting for sure about the building. from which building level, you think, is a building "safe" against a quick takedown?
lvl 100? lvl 200? for a tower? a city?
you know best!
old version is batter for same auto attacked other clans no,
one enter our tower and castle close hit for enemy's admin need castle and towers 1 mill to 2 mill cost increase but upgrading and repair also too slow.........

Re: New update

Posted: Sun Dec 14, 2014 7:03 pm
by Asmodeous
300 against a safe takedown. Even then it's a little bit of risk. Buildings completely fail at taking down unclanned. Watching a war now lol between jessi dark monk and some lvs 100'so while I build.

Re: New update

Posted: Mon Dec 15, 2014 2:34 am
by rearrow
a round tower is generally safe against quick takedown (in less then 1-2 hour by single lv 400 mage) around lv300 I think