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Re: Map Editor instructions [updated editor 12.05.2014]

Posted: Mon May 12, 2014 4:52 pm
by Mike
I've one posted in ideas and suggestions. The map wouldn't even need much work doing to it aswell. But it would be a massive upgrade to the game and map

Re: Map Editor instructions [updated editor 12.05.2014]

Posted: Mon May 12, 2014 5:12 pm
by Mike
Would it be possible for someone with map editor to create the map I've suggested on ideas and suggestions and maybe send to compbatant. There is only a few alterations needed on the map and will be epic.

Re: Map Editor instructions [updated editor 12.05.2014]

Posted: Mon May 19, 2014 5:39 pm
by toad
what is code for autospawn?

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Wed Jun 04, 2014 4:21 pm
by blitzcraig
Toad, how are your maps coming along? ... I'm looking for a spot for my next round, and need to know where to work ;)

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Wed Jun 04, 2014 5:05 pm
by toad
blitzcraig wrote:Toad, how are your maps coming along? ... I'm looking for a spot for my next round, and need to know where to work ;)
i change because i've make maps whis ur ennemis but stats differents, but i no remove quest what i give u ncp profil :) (if u like we can make map we 2, it can give exelent result i think ;) )

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Wed Jun 04, 2014 5:20 pm
by joeylamcy
blitzcraig wrote:Toad, how are your maps coming along? ... I'm looking for a spot for my next round, and need to know where to work ;)

Map 2,-3.
This can make better use of the clan map, as it provides another entry

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Wed Jun 04, 2014 6:33 pm
by blitzcraig
sounds good toad, love to work together :) -- which one are you working on the most? any close to being looked at by creator? any questions? (I'm certainly no professional, but I've learned a LOT through the process and would love to help if I can

Also, I agree -- 2.-3 would be great to add!

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Wed Jun 04, 2014 7:46 pm
by toad
joeylamcy wrote:
blitzcraig wrote:Toad, how are your maps coming along? ... I'm looking for a spot for my next round, and need to know where to work ;)

Map 2,-3.
This can make better use of the clan map, as it provides another entry
lol if i add 2.-3 i block entry to clan map whis [TFW] because it's in rules and i respect [halo]-[Link] amity
but i can edit it (blitz u u r professional but me i love it, in futur i like be Graphist)

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Thu Jun 05, 2014 1:44 pm
by joeylamcy
lol my google chrome still thinks the file is dangerous :|

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Fri Jun 06, 2014 6:18 am
by joeylamcy
joeylamcy wrote:lol my google chrome still thinks the file is dangerous :|
seems ok with another pc LOL, but it said java is dangerous :lol: