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Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Sun Jul 20, 2014 1:16 am
by blitzcraig
Good luck on your first dungeon mad :)

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Sun Jul 20, 2014 8:12 am
by toad
blitzcraig wrote:Good luck on your first dungeon mad :)
Good luck! ;)

(me i've start whis 1map and 20 dungeon :D )

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Mon Jul 21, 2014 7:13 pm
by MadMikael
Couple quick questions:

Is there a way to add a portal graphic like walls and tiles are added?

If I select an area of several squares, and place flooring, is there a risk of more than 1 floor tile being placed in a single space? Say if I went over a square more than once whil selecting... Blitzcraig warned me to avoid overlapping and such.

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Mon Jul 21, 2014 7:32 pm
by toad
MadMikael wrote:Couple quick questions:

Is there a way to add a portal graphic like walls and tiles are added?

If I select an area of several squares, and place flooring, is there a risk of more than 1 floor tile being placed in a single space? Say if I went over a square more than once whil selecting... Blitzcraig warned me to avoid overlapping and such.
i no see what u mean... give me an exemple screenshot for what is the prblm
be carefull sometimes backgroung remove litle par of tile like all maps, see trees they r lot cut by changement of part of map ;)

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Mon Jul 21, 2014 7:52 pm
by MadMikael
Can't really post a screenshot... what I am saying is, floor tiles can overlap, which eats up memory. You don't need two floor tiles in the same spot. I am trying to avoid this.

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Mon Jul 21, 2014 8:40 pm
by toad
MadMikael wrote:Can't really post a screenshot... what I am saying is, floor tiles can overlap, which eats up memory. You don't need two floor tiles in the same spot. I am trying to avoid this.
u testing 2floor at same place?
for ur first question pm me if u want help whis programation.

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Tue Jul 22, 2014 2:32 am
by blitzcraig
If I understand correctly, as long as you select correct cursor size (typically 64,64 for ground tiles) and are selecting empty tiles (not selecting over top of already placed tiles) then I'm pretty sure you should be ok...

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Wed Aug 13, 2014 7:33 pm
by toad
i can add my own created graphics?

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Thu Aug 14, 2014 4:31 am
by MadMikael
toad wrote:i can add my own created graphics?
Yes... I did. I showed some to the mods already.. some were liked, others, not so much.

BTW, the common vote is no "blood and/or gore"... not my preference, but for the best I think ;)

Re: Map Editor instructions [updated editor 23.05.2014]

Posted: Wed Sep 03, 2014 8:52 pm
by Linus the Great
What if you only have a tablet can anyone make a map app? That would be great but it will never happen. :-(
Is there a way to do it on a android device? Like a tablet?