Page 15 of 16

Re: Clan buildings and sieges big balance update

Posted: Sun Jul 09, 2017 11:36 pm
by RyoHazuki
When the map was originally flattened, try0, rash and gadz moved in and left no place to seige from, furthermore, it was made much harder to claim our territory back and to add insult to injury, one week previous to this incident, building prices were dropped by 1 third with no refund of funds lost to building prior to this and when we were offered our builds back, we only got a percentage of our levels back. The whole thing had suspicious af written all over it.

Re: Clan buildings and sieges big balance update

Posted: Mon Jul 10, 2017 3:32 am
by madmaniacal1
RyoHazuki wrote:From what I understand, that map was made vulnerable because some silly sausage sold rash for the price of a backpack.
:lol: :D :lol:
Almost. Kipers sold GODZ and rash for 200 lvls. But that, in and of itself, was the weakness to the map. If a single player had owned all those clans, then perhaps invincibility could be achieved. Otherwise, betrayal is a weapon as dangerous as any other.

Re: Clan buildings and sieges big balance update

Posted: Mon Jul 10, 2017 10:05 am
by Arashiko
Paying $200 (the cost of 200 levels) to buy a clan to gain territory in an online game is beyond belief :o

Re: Clan buildings and sieges big balance update

Posted: Mon Jul 10, 2017 1:40 pm
by madmaniacal1
Arashiko wrote:Paying $200 (the cost of 200 levels) to buy a clan to gain territory in an online game is beyond belief :o
Given the strength of the builds and the work that had gone into making them that strong, $200 was actually a low price for betraying all one's friends. The one that bought them is the same player that bought his account to the second highest lvl player in the game, 9k+, nearly overnight.

Re: Clan buildings and sieges big balance update

Posted: Mon Jul 10, 2017 2:02 pm
by Arashiko
madmaniacal1 wrote: Given the strength of the builds and the work that had gone into making them that strong, $200 was actually a low price for betraying all one's friends. The one that bought them is the same player that bought his account to the second highest lvl player in the game, 9k+, nearly overnight.
<takes GM hat off >

The one who bought them clearly had more money than sense. FT isn't P2W, and those who do risk losing everyone's respect IMO

The one who sold them had no money, loyalty, honesty or conscience (again IMO).

<puts GM hat back on >

Re: Clan buildings and sieges big balance update

Posted: Tue Jul 11, 2017 9:59 am
by hungry_wolf
Arashiko wrote:
madmaniacal1 wrote: Given the strength of the builds and the work that had gone into making them that strong, $200 was actually a low price for betraying all one's friends. The one that bought them is the same player that bought his account to the second highest lvl player in the game, 9k+, nearly overnight.
<takes GM hat off >

The one who bought them clearly had more money than sense. FT isn't P2W, and those who do risk losing everyone's respect IMO

The one who sold them had no money, loyalty, honesty or conscience (again IMO).

<puts GM hat back on >
+100,000 we love you, with or without hat! :D

Re: Clan buildings and sieges big balance update

Posted: Tue Jul 11, 2017 10:15 am
by Arashiko
:D :D :D

Re: Clan buildings and sieges big balance update

Posted: Tue Jul 11, 2017 1:03 pm
by Ryaca
madmaniacal1 wrote: Given the strength of the builds and the work that had gone into making them that strong, $200 was actually a low price.
Agreed

Re: Clan buildings and sieges big balance update

Posted: Fri Oct 13, 2017 2:48 pm
by rearrow
Arashiko wrote:
madmaniacal1 wrote: Given the strength of the builds and the work that had gone into making them that strong, $200 was actually a low price for betraying all one's friends. The one that bought them is the same player that bought his account to the second highest lvl player in the game, 9k+, nearly overnight.
<takes GM hat off >

The one who bought them clearly had more money than sense. FT isn't P2W, and those who do risk losing everyone's respect IMO

The one who sold them had no money, loyalty, honesty or conscience (again IMO).

<puts GM hat back on >

no opinion on this matter but.....
coming back after 1.5year absense and seeing 7k-10k characters, some if which didnt play when i left.
these kill low 500lvls in microsecs so i wonder how you can say FT is not P2W. It clearly is. luckily its not P2have fun though.

Re: Clan buildings and sieges big balance update

Posted: Fri Oct 13, 2017 7:03 pm
by MadMikael
rearrow wrote:
Arashiko wrote:
madmaniacal1 wrote: Given the strength of the builds and the work that had gone into making them that strong, $200 was actually a low price for betraying all one's friends. The one that bought them is the same player that bought his account to the second highest lvl player in the game, 9k+, nearly overnight.
<takes GM hat off >

The one who bought them clearly had more money than sense. FT isn't P2W, and those who do risk losing everyone's respect IMO

The one who sold them had no money, loyalty, honesty or conscience (again IMO).

<puts GM hat back on >

no opinion on this matter but.....
coming back after 1.5year absense and seeing 7k-10k characters, some if which didnt play when i left.
these kill low 500lvls in microsecs so i wonder how you can say FT is not P2W. It clearly is. luckily its not P2have fun though.
I have to agree, mostly.
FT is mostly P2W... you can buy as many levels as you can afford, and other extras, to gain advantage over others.
However... no matter how many levels you buy, you're never guaranteed to win.
I've noticed, the player mentioned above, sometimes regrets buying so many levels.
Not because of money - well, maybe, that I don't know about - but because of the situation it put him in.
Having so many levels is not as fun or as easy as some would think.