Oizys wrote: Sat Jan 21, 2023 9:53 pm
Keep this thread on topic.
Any new maps should have a storyline and need to fit with the overall theme of FT. Be prepared to present that before a map is even tested.
Daily quests for all players really aren't needed, but if it's a quest for certain level ranges only that may be ok.
I like this ideas :
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- A special level is needed to do any quest.
- Ranged quests like: till level 340 (like on the last published map)
- A special quest (questline) have to be done to open a new map (My idea: End all BlackKnightsSentryQuests+ all MercenaryQuest to unlock a new map from level 3k+ maybe you get a key for a new map (not tradeable))
- No longer needed NPCs can get a new Quest to unlock new maps or crafts. (like the Smith in the HobbsGoldMine) or maybe other no longer needed Smiths can create keys for new maps....or can craft items needed to enter new maps

- Daily quets are no longer needed. We have to many and noone can do all in 1 day

I tested all by myself.
- But another idea: Do a special daily to get a key for a new map where you wanna go
Many ideas from myself.
To enter new maps should not be to easy (expecially for high level players

This game gone to easy for eaverone at the moment.
Everyone can be 2k+ in not a year if he want
I worked myself on accs since 2013 and i stopped fast leveling now.