Re: real money pet killer SS
Posted: Tue Jun 06, 2017 9:26 pm
I'm not talking about your example, that's the own players risk to where they park pets and can't keep an eye on them.
I'd like to provide a different example, southern mushymen with ogre haflings.
These pets require the player to act as the tank as the pets do the damage. Yes, individually the ogre can kill the mushy with no problem, but if an over spawn occurs or if someone spawns and drags several, the pets can die very easily due to low hp + always having a 1/6 chance of being hit. I'm talking seconds if enough are dragged or spawned.
I'm constantly watching them, making sure they're parked exactly where they should be and only spawn within a certain amount JUST to make sure they don't accidentally get killed.
Now I understand the "don't feed the troll" argument ive been told before but at the same time all that does is ENCOURAGE the use of over spawning to drive players away to gain that grinding spot. Sometimes there isn't always a different spot to go to. Why should I have to move spots that will risk my pets just bc someone is feeling froggy?
Are we expected to just bow down to rule breakers because the only ways to prove it aren't proof enough?
When one stands up to a rule breaker waiting for a gm to come online only to be told "don't feed the troll" is shenanigans.
I'm not arguing for the sake of myself btw; due to the rarity of any action by a gm in regards to spawn killing and blocking many of us have had to resort to rule breaking ourselves and that's my point. The only way to not get bullied, is to do onto others as they do onto you. I've just gotten better at it with practice, loads of players realize they won't get punished for these actions so it's constantly dealt with on a daily basis.
If you let them chase you off; they broke the rule and won, you lost.
If you stand your ground you get scolded for feeding the troll and nothing happens. They broke the rule and won, you lost.
If you simply wait for a gm, you get told nothing is happening because for the 60 seconds you're there, they stop doing it or it can't be proven because you didnt die. Then as soon as the gm is gone, they continue. So yet again they broke the rule and won, and yet again... you lost.
So in other words, the only way to have a chance to win your case is to break the rules. That's why I'm being persistent. The rule that is supposed to protect players from the abuse isn't being enforced.
There is almost no use in reporting any sort of attempt at spawn killing tbh. The only chance you've got is to spawn map limit with them and hope it kills/chases them away after you log. If it doesnt, just pester them back until the GM comes then play dumb with the offending player.
Oh, and no I'm not spawn killing I just spawn a bunch then suddenly have to go afk so I log to not break the afk grinding rule.
My point is the odds of anything happening with this sort of rule breaking is slim to none. I used to wonder why the feelings towards the GM team is harsh from the playerbase in general but I've begun to understand why.
It's nothing personal, I just wish a more commonsense approach towards these issues rather than by the letter of the law were sometimes used. You can ALWAYS find an excuse for something that's breaking a rule. Barring language and afk grinding ofc.
Even bug abuse imo, since nothing is ever posted how are you supposed to the tell the difference between a bug and a new hidden update? If common sense can be applied to punish these players, why not spawn killers?
I'm really trying to be nice about it, like I said I personally have no problem because I've just learned how to defend myself. But there are many players that can't or don't know how or whatever and those are the ones that need the assistance.
Anyway I'm done I've said all I can think of, I already know that nothing will ever be done or changed I just needed to get it out why the playerbase feels frustrated. Just gotta join them in the gutter to have a chance to play I reckon.
I'd like to provide a different example, southern mushymen with ogre haflings.
These pets require the player to act as the tank as the pets do the damage. Yes, individually the ogre can kill the mushy with no problem, but if an over spawn occurs or if someone spawns and drags several, the pets can die very easily due to low hp + always having a 1/6 chance of being hit. I'm talking seconds if enough are dragged or spawned.
I'm constantly watching them, making sure they're parked exactly where they should be and only spawn within a certain amount JUST to make sure they don't accidentally get killed.
Now I understand the "don't feed the troll" argument ive been told before but at the same time all that does is ENCOURAGE the use of over spawning to drive players away to gain that grinding spot. Sometimes there isn't always a different spot to go to. Why should I have to move spots that will risk my pets just bc someone is feeling froggy?
Are we expected to just bow down to rule breakers because the only ways to prove it aren't proof enough?
When one stands up to a rule breaker waiting for a gm to come online only to be told "don't feed the troll" is shenanigans.
I'm not arguing for the sake of myself btw; due to the rarity of any action by a gm in regards to spawn killing and blocking many of us have had to resort to rule breaking ourselves and that's my point. The only way to not get bullied, is to do onto others as they do onto you. I've just gotten better at it with practice, loads of players realize they won't get punished for these actions so it's constantly dealt with on a daily basis.
If you let them chase you off; they broke the rule and won, you lost.
If you stand your ground you get scolded for feeding the troll and nothing happens. They broke the rule and won, you lost.
If you simply wait for a gm, you get told nothing is happening because for the 60 seconds you're there, they stop doing it or it can't be proven because you didnt die. Then as soon as the gm is gone, they continue. So yet again they broke the rule and won, and yet again... you lost.
So in other words, the only way to have a chance to win your case is to break the rules. That's why I'm being persistent. The rule that is supposed to protect players from the abuse isn't being enforced.
There is almost no use in reporting any sort of attempt at spawn killing tbh. The only chance you've got is to spawn map limit with them and hope it kills/chases them away after you log. If it doesnt, just pester them back until the GM comes then play dumb with the offending player.
Oh, and no I'm not spawn killing I just spawn a bunch then suddenly have to go afk so I log to not break the afk grinding rule.
My point is the odds of anything happening with this sort of rule breaking is slim to none. I used to wonder why the feelings towards the GM team is harsh from the playerbase in general but I've begun to understand why.
It's nothing personal, I just wish a more commonsense approach towards these issues rather than by the letter of the law were sometimes used. You can ALWAYS find an excuse for something that's breaking a rule. Barring language and afk grinding ofc.
Even bug abuse imo, since nothing is ever posted how are you supposed to the tell the difference between a bug and a new hidden update? If common sense can be applied to punish these players, why not spawn killers?
I'm really trying to be nice about it, like I said I personally have no problem because I've just learned how to defend myself. But there are many players that can't or don't know how or whatever and those are the ones that need the assistance.
Anyway I'm done I've said all I can think of, I already know that nothing will ever be done or changed I just needed to get it out why the playerbase feels frustrated. Just gotta join them in the gutter to have a chance to play I reckon.