Page 3 of 3
					
				Re: New monster color matrix submissions
				Posted: Wed Oct 02, 2019 1:27 pm
				by SellSword
				Syor wrote: Wed Oct 02, 2019 10:51 am
Sorry for my bad English. 
Who accept this  new skin??
 
This is mostly a place for ideas but not most skins will not be accepted. The ideas are still nice to see though!
 
			
					
				Re: New monster color matrix submissions
				Posted: Wed Oct 02, 2019 3:41 pm
				by LostKnight
				Syor wrote: Wed Oct 02, 2019 10:51 am
In this post there are very nice skin Freya, mine too.
Accept pls anyone??
I need new skin normal Freya to buy. 
The skin Freya now are only three and this are not nice. 
Sorry for my bad English. 
Who accept this  new skin??
 
Ciao,
I like that last one.  Brown and green is fitting of a Viking warrior.
Shhhhh sorry for my bad Italian.  You're English is just fine.
 
			
					
				Re: New monster color matrix submissions
				Posted: Thu Oct 03, 2019 10:58 am
				by Syor
				Yes.
The idea is create a realistic warrior female for Freya's skin.
I have a pair of idea too for special skin, a warrior female, but I don't good with graphic program. 
For this post, my skin brown and green is good, but is very nice Freya skin in the first message, blue Freya.
If possible a GM read this post end look this skin for approvate it. 
It's very nice. 
Tnks for answer lostknight.
Good game bro.
			 
			
					
				Re: New monster color matrix submissions
				Posted: Wed May 05, 2021 9:07 pm
				by justj99
				I like several of these skins.  Now, can someone tell me how to duplicate them with the recolor item?  I'd like to understand it better to get just what I want...
			 
			
					
				Re: New monster color matrix submissions
				Posted: Thu May 06, 2021 2:36 am
				by madmaniacal1
				justj99 wrote: Wed May 05, 2021 9:07 pm
I like several of these skins.  Now, can someone tell me how to duplicate them with the recolor item?  I'd like to understand it better to get just what I want...
 
Not counting my own posts (which had the numbers input manually), you can try to match the sliders' positions.