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Re: NEW IDEAS for New Version of ft
Posted: Sun Sep 23, 2018 8:56 pm
by SK1976
yes .... good idea too !
Re: NEW IDEAS for New Version of ft
Posted: Mon Sep 24, 2018 9:16 pm
by cello117
Idea 1: It would be interesting to win a bonus for having the complete set. example all 1k set I would get 100dex 100 armor 100 damage. or at least the main assembly. boots, pants (or robes) and helmet. anyone who got them could give an extra bonus;)
Idea 2: Have a training room. For example. you buy the ticket in the extra shop for $ 1.00 and enter a private training room for an hour. a kind of Time Room equal to the temple in Dragon bal

. there for example you could find mobs with double XP and limit the sale of 5 tickets per day for example. I would pay to grind for an hour dark devils with 7m of xp

would be great for those who are super high level too, would encourage them to grind with as they used to.
Idea 3: Change the color of the pets life bar to differentiate between the character and the common mobs
cello
Re: NEW IDEAS for New Version of ft
Posted: Tue Sep 25, 2018 2:46 am
by naomi2013
cello117 wrote: Mon Sep 24, 2018 9:16 pm
Idea 1: It would be interesting to win a bonus for having the complete set. example all 1k set I would get 100dex 100 armor 100 damage. or at least the main assembly. boots, pants (or robes) and helmet. anyone who got them could give an extra bonus;)
cello
i love this one
Ex.
Set effect: Robe/Armor + Weapon (1k) = +100damage, 100arm & +10Dex
Set effect: Robe/Armor + Weapon (2k) = +200damage, 200arm & +20Dex
Set effect: Robe/Armor + Weapon (3k) = +300damage, 300arm & +30Dex
Set effect: Helm + Amulet + Brace/Ring (1k) = +50damage, 50arm & +5Dex
Set effect: Helm + Amulet + Gloves + Brace/Ring (2k) = +100damage, 100arm & +10Dex
Re: NEW IDEAS for New Version of ft
Posted: Tue Sep 25, 2018 3:21 am
by death911
A definitely Huge Yes to Master key ring.. or an alternative any door once opened remains unlocked for ever..