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Re: colosseum official grand opening parties

Posted: Mon Jun 16, 2014 1:22 pm
by Txupy Hood
6 hours 30 minutes to start!!! :mrgreen:

Re: colosseum official grand opening parties

Posted: Mon Jun 16, 2014 1:38 pm
by joeylamcy
Txupy Hood wrote:6 hours 30 minutes to start!!! :mrgreen:
It's over, bro

Re: colosseum official grand opening parties

Posted: Mon Jun 16, 2014 6:01 pm
by Unit123
100k xp...

Re: colosseum official grand opening parties

Posted: Mon Jun 16, 2014 6:08 pm
by joeylamcy
Unit123 wrote:100k xp...
What? Even my mage can get 3mil xp :lol:

Re: colosseum official grand opening parties

Posted: Mon Jun 16, 2014 6:18 pm
by Unit123
joeylamcy wrote:
Unit123 wrote:100k xp...
What? Even my mage can get 3mil xp :lol:
Lag lag lag.
Ill spend 3 mins on one guy.
As hes about to die ill lag and disconnect
5 secs later some lvl 52 kills it an i get no xp

Re: colosseum official grand opening parties

Posted: Mon Jun 16, 2014 6:36 pm
by blitzcraig
yeah, that stinks, that's one definite downside to this type of party instead of regular one (because it took so long to kill the monster, more time to DC) ... I'm thinking the lag was mostly from your end though? I only heard two players complaining of lag (I'm not trying to sound like a jerk or anything, just trying to see what we can do to make parties as good as possible ; )

Re: colosseum official grand opening parties

Posted: Mon Jun 16, 2014 6:40 pm
by Unit123
I have very good wifi.
It only lags at spawn partys or wen lotsa mods about!

Re: colosseum official grand opening parties

Posted: Mon Jun 16, 2014 6:49 pm
by blitzcraig
weird -- well the goal was fewer (but stronger) spawns to help with lag... sorry it didn't work for you --- did it seem to help at all?

Re: colosseum official grand opening parties

Posted: Mon Jun 16, 2014 6:49 pm
by joeylamcy
blitzcraig wrote:yeah, that stinks, that's one definite downside to this type of party instead of regular one (because it took so long to kill the monster, more time to DC) ... I'm thinking the lag was mostly from your end though? I only heard two players complaining of lag (I'm not trying to sound like a jerk or anything, just trying to see what we can do to make parties as good as possible ; )
I have no lags at all :D

Re: colosseum official grand opening parties

Posted: Mon Jun 16, 2014 6:52 pm
by Unit123
blitzcraig wrote:weird -- well the goal was fewer (but stronger) spawns to help with lag... sorry it didn't work for you --- did it seem to help at all?
It was a lot better than secs.
I lasted one minute here
Secs was 2 seconds (no joke)