Re: Holiday Map
Posted: Sat Jul 04, 2015 4:01 am
Inclufing many accounts.
Code: Select all
# special event info
*/30 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar all msg Have fun... the portal on start map opened and has special drops.
# maps 660-666 for special events (boss spawns, regular ones already added)
# map 666 for levels 1000 and higher
*/1 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 666.666 /s 85 count:3 pos:56.25
*/3 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 666.666 /s 403 count:2 pos:35.27 item:40 chance:200
*/5 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 666.666 /s 408 count:3 pos:35.48 item:357 chance:100
*/12 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 666.666 /s 430 count:2 hp:1000000 xp:5000000 str:10000 arm:1000 dex:100 item:359 pos:67.50 chance:200
*/15 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 666.666 /s 408 count:1 hp:4000000 xp:80000000 str:50000 arm:1000 dex:1000 item:358 pos:30.67 chance:300
# map 665 for levels 700-1000
*/1 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 665.665 /s 85 count:3 pos:56.25
*/3 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 665.665 /s 403 count:2 pos:35.27 item:361 chance:100
*/5 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 665.665 /s 408 count:3 pos:35.48 item:360 chance:100
*/12 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 665.665 /s 430 count:2 hp:100000 xp:500000 str:2000 arm:100 dex:100 item:359 pos:67.50 chance:300
*/15 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 665.665 /s 408 count:1 hp:1000000 xp:10000000 str:5000 arm:100 dex:100 item:358 pos:30.67 chance:200
# map 664 for levels 500-700
*/1 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 664.664 /s 85 count:2 pos:56.25
*/3 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 664.664 /s 403 count:2 pos:35.27 item:362 chance:100
*/5 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 664.664 /s 408 count:3 pos:35.48 item:364 chance:100
*/12 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 664.664 /s 430 count:2 hp:100000 xp:500000 str:5000 arm:100 dex:100 item:365 pos:67.50 chance:200
*/15 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 664.664 /s 408 count:1 hp:1000000 xp:10000000 str:10000 arm:100 dex:1000 item:31 pos:30.67 chance:200
# map 663 for levels 350-500
*/2 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 663.663 /s 85 count:1 pos:56.25
*/3 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 663.663 /s 404 count:2 pos:35.27 item:362 chance:100
*/5 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 663.663 /s 408 count:3 pos:35.48 item:364 chance:100
*/12 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 663.663 /s 430 count:2 item:359 pos:67.50 chance:100
*/15 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 663.663 /s 408 count:1 item:358 pos:30.67 chance:100
# map 662 for levels 220-350
*/3 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 662.662 /s 85 count:1 pos:56.25
*/3 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 662.662 /s 430 count:2 pos:35.27 item:362 chance:100
*/5 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 662.662 /s 417 count:3 pos:35.48 item:364 chance:100
*/12 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 662.662 /s 411 count:2 item:359 pos:67.50 chance:100
*/15 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 662.662 /s 410 count:1 item:358 pos:30.67 chance:100
# map 661 for levels 100-220
*/5 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 661.661 /s 85 count:1 pos:56.25
*/3 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 661.661 /s 84 count:2 pos:35.27 item:98 chance:100
*/5 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 661.661 /s 89 count:3 pos:35.48 item:168 chance:100
*/12 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 661.661 /s 91 count:2 item:248 pos:67.50 chance:100
*/15 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 661.661 /s 404 count:1 item:253 pos:30.67 chance:100
# map 660 for levels 0-100
*/3 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 660.660 /s 413 pos:35.27 count:2 item:278 chance:100
*/5 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 660.660 /s 414 pos:35.48 count:2 item:315 chance:100
*/12 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 660.660 /s 400 count:1 item:343 pos:67.50 chance:100
*/15 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 660.660 /s 90 count:1 item:43 pos:30.67 chance:100
-> */15 means this spawn is every 15min.*/15 * * * * cd /home/mmo/server && java -jar RemoteCmd.jar 660.660 /s 90 count:1 item:43 pos:30.67 chance:20
good idea, we can have either level or class splitsrearrow wrote:1) all drops go to mages. they roam around and kill all. an archer, or mellee takes a minute to get it yellow and a mage comes and takes drop.
We need mage free maps
2) split by lvl.makes above problem worse. as a non mage u got 0 % chance of a drop if a mage is roaming the map.
Also.now u cannot team upwith clanmates and have a clan mage heal unless hes in the same portal level
3) too many deaths on maps. at any time there seem to be 5 to 7 deaths on the 300-500 map.
mellee or archers cant tank. again the mages dont care they can run and heal and kill. .mellee and archers got no.place to healand have to.leave portal or die.any of these looses their xp or slim chance of drop