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Re: Clan message

Posted: Mon Feb 03, 2014 4:27 pm
by OLD BALLS
If all players were to be prompted to read or log in to forum upon registration then most would realize there are a lot of good ideas & therefore enrich opinions & ideas. Quite of few players tell me "what forum".

Item trades

Posted: Mon Feb 03, 2014 6:51 pm
by Azok
In trading, basically be able to trade item and select what item you want in return.
So (for example) I'm selling a fire plate for a swamp bow and mystic mask, have a menu or something where i can select that i want those 2 items.
I'm tired of doing the whole "You trade first." "No you trade first" thing. This would be very useful and cause a LOT less scamming of everyone in forgotten tales.
Thanks, -Azok

Re: Item trades

Posted: Mon Feb 03, 2014 7:18 pm
by Secular
I think a trade window where players can throw up items & accept/decline the offers would be nice instead of trading just gold.

Good suggestion Azok.

Re: Item trades

Posted: Mon Feb 03, 2014 8:14 pm
by Gandalf
thx, good idea. after pvp update im sure, creator is interested in this idea.

for man in the middle u can either use mods too or get the other trading part here on forum. then we have documenation ;)or: make it clear in the chat; let ur trading partner repeat that he is willing to trade. i can check his logs if he betrays u later and correct it.

Re: Item trades

Posted: Mon Feb 03, 2014 9:11 pm
by Leone
Fantastic idea, Azok.  :) 

Re: New skills and equipment for mages

Posted: Mon Feb 03, 2014 9:20 pm
by Leone
Kennyplaysbass wrote:Off hands for melee is shield.
This is true. How about a double handed axe / sword / club that gives an armour increase (but not as much as a one-handed melee weapon/shield combo), as well as the benefits that Sec mentions?

Re: group attacking system

Posted: Mon Feb 03, 2014 11:30 pm
by xdavid-kil
magix wrote:a group attack system (similar like clan)

with name of group behind the name   (ahou)......(259)[pain]    ([pain]) group name

group can out of 3/5 players. if all in are in the same map the group get some  kind of big power boost
to kill a, stonger player, or tower ,mobs u name it
a group max of 5 for every player joined they get some more power

group will vanish if the group maker log's of our dies.

or they get only power if if 3/5 joined something like this would some have a changes to do some damage
if 2 groups would unite they do a lot of damage etc etc

just an idea




i think you mist something lique wen we kil something we receive xp end wen we quil people in group xp reparts to al that ataken thhat "something" in group we should receivd al xp even wen is just one people kiling . end then people in that group receive xp so they can al kiling difrent "something" end receive xp

new staff

Posted: Tue Feb 04, 2014 2:33 am
by hammerbyte
I would like a hammer staff that hitts hard

Re: new staff

Posted: Tue Feb 04, 2014 2:39 am
by OLD BALLS
Ahh. Wanna pound out aggression on doom ehh?

Re: new staff

Posted: Tue Feb 04, 2014 2:47 am
by hammerbyte
BOO2, Also would be cool if staff was multi class, mage or orgre could use, could also do swordbow bowstaff endless combos