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Re: Map Editor instructions [updated editor 21.03.2015]
Posted: Thu Apr 09, 2015 1:12 pm
by blitzcraig
to make a dungeon you will start a new map... for the entrance, you need to select a portal (scenario -> building -> portal) and place it on your map. take note of the EXACT location of the portal (the "ladder" portal on start Map is at 0.0.107.22)
then back out of the editor into the file it's stored in. open "assets" folder then edit the "portals. list" (I strongly recommend using noteoad++ for this. it's a free download and will work perfectly... other text editors like ms word do not work right and will cause you many headaches) anyway, edit that list by adding a line that has the location of the portal <tab> then location where you exit the portal (the one on start Map looks like this "0.0.107.22 100.100.49.53" because it takes you from the portal at 0.0.107.22 to the location 100.100.49.53. (that dungeon is then called 100.100) after that, close the editor and open it back up before trying portal. let me know if that makes sense

Re: Map Editor instructions [updated editor 21.03.2015]
Posted: Thu Apr 09, 2015 1:44 pm
by re4ction
blitzcraig wrote:to make a dungeon you will start a new map... for the entrance, you need to select a portal (scenario -> building -> portal) and place it on your map. take note of the EXACT location of the portal (the "ladder" portal on start Map is at 0.0.107.22)
then back out of the editor into the file it's stored in. open "assets" folder then edit the "portals. list" (I strongly recommend using noteoad++ for this. it's a free download and will work perfectly... other text editors like ms word do not work right and will cause you many headaches) anyway, edit that list by adding a line that has the location of the portal <tab> then location where you exit the portal (the one on start Map looks like this "0.0.107.22 100.100.49.53" because it takes you from the portal at 0.0.107.22 to the location 100.100.49.53. (that dungeon is then called 100.100) after that, close the editor and open it back up before trying portal. let me know if that makes sense

thank u very much for ur help
ill try my best but it sounds kinda complicated lol
Re: Map Editor instructions [updated editor 21.03.2015]
Posted: Thu Apr 09, 2015 1:53 pm
by re4ction
oh and one more
where can i see how my map is called ? like 0.0
Re: Map Editor instructions [updated editor 21.03.2015]
Posted: Thu Apr 09, 2015 3:01 pm
by blitzcraig
you name it the first time you save (scenario -> save)

Re: Map Editor instructions [updated editor 21.03.2015]
Posted: Thu Apr 09, 2015 3:50 pm
by re4ction
Oh golly-gee willickers I didnt save just exit
I accidentally set portal wrong spot on map how can I delete p ortal
Re: Map Editor instructions [updated editor 21.03.2015]
Posted: Thu Apr 09, 2015 4:13 pm
by Acnologia
re4ction wrote:Oh pickles I didnt save just exit
I accidentally set portal wrong spot on map how can I delete p ortal
if its simple tile: clear tiles on first panel
if its ncp portal: clear ncp on scenario

as always good luck on your maps

and make good maps

Re: Map Editor instructions [updated editor 21.03.2015]
Posted: Thu Apr 09, 2015 5:34 pm
by blitzcraig
remember to mind your language in public here
Anyway, you can remove the portal by right clicking on it while holding <shift> key on keyboard
Re: Map Editor instructions [updated editor 21.03.2015]
Posted: Thu Apr 09, 2015 8:51 pm
by Acnologia
i'm back on some map editing

Re: Map Editor instructions [updated editor 21.03.2015]
Posted: Fri Apr 10, 2015 10:50 pm
by re4ction
blitzcraig wrote:remember to mind your language in public here
Anyway, you can remove the portal by right clicking on it while holding <shift> key on keyboard
Oh im sry I didnt know it such a hard word.
Thank you very much I was almost breaking my keyboard as I tried to delete the unnecessary portal
Re: Map Editor instructions [updated editor 21.03.2015]
Posted: Sat Apr 11, 2015 4:40 am
by blitzcraig
no worries

- I'm happy to help however I can... I wanted to write a thorough help manual awhile ago, but never got to it :/