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Re: Map Editor instructions [updated editor 21.03.2015]

Posted: Tue Apr 14, 2015 8:53 pm
by re4ction
I am currently working on the map that could fit above the second lateat map (with the crazed pions)
But It can be added somewhere else.
Sadly I got more problems for example my portals shops npc dont stay when I click save and exit and load map again those things are gone.
Any idea there ?

Re: Map Editor instructions [updated editor 21.03.2015]

Posted: Tue Apr 14, 2015 9:15 pm
by blitzcraig
hmm... are you closing the whole thing? sometimes it Acts weird if you choose out halfway

Re: Map Editor instructions [updated editor 21.03.2015]

Posted: Tue Apr 14, 2015 9:23 pm
by re4ction
I tried by clicking exit or just closing the Windows and both didnt work

Re: Map Editor instructions [updated editor 21.03.2015]

Posted: Tue Apr 14, 2015 10:13 pm
by compbatant
re4ction wrote:I am currently working on the map that could fit above the second lateat map (with the crazed pions)
But It can be added somewhere else.
Sadly I got more problems for example my portals shops npc dont stay when I click save and exit and load map again those things are gone.
Any idea there ?
Probably you load only ".tileset" file. Load ".level" file instead.

Re: Map Editor instructions [updated editor 21.03.2015]

Posted: Wed Apr 15, 2015 8:18 am
by Acnologia
compbatant wrote:
re4ction wrote:I am currently working on the map that could fit above the second lateat map (with the crazed pions)
But It can be added somewhere else.
Sadly I got more problems for example my portals shops npc dont stay when I click save and exit and load map again those things are gone.
Any idea there ?
Probably you load only ".tileset" file. Load ".level" file instead.
level fil cannot be edited on that version of editor... the level is for obstacles & spawns but only obstacles apeared no spawns...

Re: Map Editor instructions [updated editor 21.03.2015]

Posted: Thu Apr 16, 2015 4:51 pm
by re4ction
compbatant wrote:
re4ction wrote:I am currently working on the map that could fit above the second lateat map (with the crazed pions)
But It can be added somewhere else.
Sadly I got more problems for example my portals shops npc dont stay when I click save and exit and load map again those things are gone.
Any idea there ?
Probably you load only ".tileset" file. Load ".level" file instead.
when i try to load level file i get the messege loading error

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Thu Apr 16, 2015 6:46 pm
by blitzcraig
there are two ways to open the maps also... u don't remember exactly what they are classes off-hand, but one that you type in the map number (which works for me) and one where you select from a list (which does not work for me) ... does this help?

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 17, 2015 2:52 pm
by re4ction
thanks blitz u are awesome
but i will always have questions ;)
next one is
where can i see the id of an npc

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 17, 2015 3:03 pm
by Acnologia
re4ction wrote:thanks blitz u are awesome
but i will always have questions ;)
next one is
where can i see the id of an npc
id is the number of ncp ;) first ncp get id 1 etc

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 17, 2015 6:32 pm
by re4ction
for example i set this yellow mage npc is taht id 1 ?
its my first npc