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Re: FT getting to soft
Posted: Sun Jun 02, 2024 9:51 am
by Leone
Well said, Gull.
Re: FT getting to soft
Posted: Sun Jun 02, 2024 6:46 pm
by LostKnight
I agree with L3on3: Well said Gull.
And could not agree more.
Re: FT getting to soft
Posted: Fri Jun 07, 2024 8:19 pm
by Nicole-_-
Ok this is getting old, just stop complaining at this point just play the game, enjoy it whole it lasts if you dont find enjoyment in it then QUIT, I only log on I say I will play but do nothing I probably go kill a few people its an addiction of mine but find what you enjoy about the game and play it no use to complain in such game
Have a good day ill play my xbox and order me a pizza!
Re: FT getting to soft
Posted: Fri Jun 07, 2024 9:47 pm
by Leone
Nicole-_- wrote: Fri Jun 07, 2024 8:19 pm
Ok this is getting old, just stop complaining at this point just play the game, enjoy it whole it lasts if you dont find enjoyment in it then QUIT, I only log on I say I will play but do nothing I probably go kill a few people its an addiction of mine but find what you enjoy about the game and play it no use to complain in such game
Have a good day ill play my xbox and order me a pizza!
I wouldn't quite have worded it like this, but you make a good point.
We are all different and we enjoy the game for different reasons. There's nothing wrong with that, as long as it's within the rules.
Have fun with the Xbox and pizza:)
Re: FT getting to soft
Posted: Fri Jun 07, 2024 10:43 pm
by Nicole-_-
Just attacked you! , gogo 10k !
Re: FT getting to soft
Posted: Fri Jun 07, 2024 10:44 pm
by Leone
Your little nudge will help:)
Re: FT getting to soft
Posted: Sun Jun 09, 2024 9:33 pm
by Elgur
Barkley wrote: Fri May 24, 2024 1:09 pm
I definitely agree with the general issue ft is facing, the one which you mention, though I disagree with your solution.
This idea, to make recoloured items dropable, had been rejected many times before your post, and they are most certainly not going to do it. The simple fact, that it has not been dropable for this long, means it cannot become so now, as people have paid for these items and comp cannot just suddenly make them dropable, it might even be illegal.
The game desperately needs a new thing making PvP worthwhile, but that thing cannot be making recoloured items dropable.
How about, if you character dies in pvp he loses some levels, if you win in pvp you win some levels?
Re: FT getting to soft
Posted: Sun Jun 09, 2024 9:48 pm
by Nicole-_-
Some levels? Thats too easy makes no sense would be alot of higher lvls, maybe you gain xp or even you can take gold on death.
Re: FT getting to soft
Posted: Tue Jun 11, 2024 1:24 am
by Elgur
Nicole-_- wrote: Sun Jun 09, 2024 9:48 pm
Some levels? Thats too easy makes no sense would be alot of higher lvls, maybe you gain xp or even you can take gold on death.
If I beat someone at PVP, which I never would, I would be happy to get a level everytime I win a match.
Perhaps 3 levels if a player wins, 2 levels lost if a player loses. Would that make things more competitive? Better?
Re: FT getting to soft
Posted: Tue Jun 11, 2024 1:51 am
by DwarfTank
Forgotten Tales still is not a PvP game. Forgotten Tales is an MMORPG where PvP is possible but not required. There are pleanty that play for PvP go engage in battle or war with those players, it's really that simple.